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  1. #1
    1.27 Tournament Champion Raphael Majere's Avatar
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    Question [DP]Raph's "Doremon" Lance - A Study in the Shadowstalker



    Deck builder link: http://sedeck.mygamesonline.org/show...15a4b15c115c45

    ***HERO***
    Lance Shadowstalker

    ***Allies (18)***

    1x Nightshade
    1x Agent Rex
    1x Champion of Irum
    1x Puwen Bloodhelm (As suggested by 4AK - can be replaced by Layarian Diplomat; synergy with Vozitian Orders)

    1x Jasmine Rosecult
    1x Aldon the Brave
    1x Fleet-footed Messenger
    1x Layarian Seductress
    1x Night Owl
    1x Priest of the Light

    1x Lily Rosecult
    1x Rider of Ellos
    1x Tainted Oracle
    1x Artful Squire

    1x Raven Wildheart
    1x Earthen Protector
    1x Braxnorian Soldier
    1x Aeon Stormcaller

    ***Abilities (11)***
    2x Assassination
    3x Stop, Thief!
    2x Retreat!
    1x Sever Ties
    1x Bad Santa
    1x Treasured Heirloom
    1x A Legend Rises

    ***Items (5)***
    4x Ill-Gotten Gains
    1x Vozitian Orders

    ***Armors (2)***
    1x Black Garb
    1x Spelleater Bands

    ***Weapons (4)***
    4x Anklebreaker

    TOTAL: 40 cards + Hero

    "Doraemon" is a Japanese manga character that has a 4D pocket that has every device you can imagine and yes, it's like a mega toolbox - better than a Bag of Holding.

    http://doraemon.wikia.com/wiki/Doraemon

    One of my favorite decks and hero I like to play, this deck explores the useful and wide-ranging tools that Lance has.

    A look at the Allies first:

    2 cc:

    NS: super vs warriors. It's hard to kill, making it an excellent early ally and because it stays on the board for so long, Assassination becames a viable card as a source of ally control.

    Rex: LOL, go steal your opponent's stuff. LOL.

    Puwen: super when going first, combos well with Aldon/TH to kill opponent's puwen/IK. Irum can be killed with TH (not aldon).

    Irum: probably the best t2 drop when going second. Since he is unique, 1 of him as a tech is good.

    3 cc:

    Jasmine Rosecult: Best all around 3 cc ally - combos well with Lance's ability.

    Aldon the Brave: The unique war banner carrier - when you have a flood of allies, he is guy you want to seal the deal and win the game.

    Fleet-footed Messenger: combos well with Assassination and helps you filter your cards in hand; change out extra IGGs/STs for more allies/weapons.

    Layarian Seductress: combos with POL with Vozitian Orders to create the famous Vozitian Loop. Your opponent will cry. Superb 'going-second' ally.

    Priest of the Light: Sedu is better going second; POL is better going first; combos with TH/Aldon to kill your opponent's T3, 4 life ally. Use the Vozitian Loop to kill millstalkers.

    Night Owl: Love the stealth and draw mechanic.

    4 cc:

    Lily Rosecult - Brings back your black garb, ABs, IGG, Spelleater, SWEEEEEET. Oh yeah, use the Vozitian Loop too.

    Rider of Ellos - Amber/Badu's Bane. Superb going second ally due to his 4 attack.

    Tainted Oracle - One of the draw cards. You can even use Lance ability on him to do a finishing blow

    Artful Squire - Just like TO, he can be use with Lance ability; has the flexibility of an ally. What good is 4 ST in hand?

    5 cc and more:

    Raven Wildheart: The Cotc staple: use her with Lance's ability

    Earthen Protector: Going first, he does 4 dmg with Lance's abilty on T5 and yeah; t5 EP, T6 Aeon. Almost GG for your opponent. (unless he has some super board wipe)

    Braxnorian Soldier: Makes Portal Maj and Haste Boris operate like patsies.

    Aeon Stormcaller: The Chieftain - boost your allies; protect them.

    The rest of the cards:

    Assassination/Black Garb/Retreat!/Anklebreaker - your ally control. Black garb can replace a T3 ally drop.

    Stop, Thief! - takes out pesky items, combos with IGG of course.

    A Legend Rises - removes CP on your Aeon/Raven, allowing them to attack/use abilities on the same turn you cast sever. and yes, the 2 atk boost is oh so sweet....

    Sever Ties - use this mainly for BF/Rapid fire - but of course, if you can gain a large avantage when using it on allies, go ahead!

    Bad Santa - for the Santa Bomb and in late game to grab a clutch card to swing or win the game.

    Treasured Heirloom - combos with puwen/aldon - also acts like a draw card, hey, do not discount the extra 1 attack boost! It could make the difference.

    Ill-Gotten Gains - one of the best draw engines in the same. Remember that Lily can bring it back if it dies.

    Vozitian Orders: The LOOP. Recycle your POL, Lily, Sedu, Crippled allies, FFM.

    Spelleater Bands: To deal with Lance's banes: Elad super-fast rush and Zal. And yes, Lily can bring it back from graveyard too. The 1 def armor at 6 dura could make a difference in close games.

    That's it! I hope you have fun with the deck as much I have!

    Last edited by Raphael Majere; 12-02-2013 at 06:02 AM.

  2. #2
    WC2015 Runner-up Kelala's Avatar
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    This is my kind of deck.

    Awesome stuff!
    Kelala, Prophet of the Gods
    Warrior of the Blue Phoenix
    Greatness, Reborn

    Champion of Slugfest V
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  3. #3
    Senior Member Jo3yb0i's Avatar
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    Doremon. OMG this brings me back to my childhood
    "Try and try until you die...or succeed...whichever comes first"

    Jo3yb0i - Knight of Dark and Light
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  4. #4
    Senior Member Conquestadore's Avatar
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    HAHAHAHA Doraelance. Epic Raph!
    Psalms 19:1 - The heavens declare the glory of God, and the sky above proclaims his handiwork.

    _____________________________________________

    A reason to fight. A purpose to defend. A brotherhood to cherish.
    The Warriors of the Blue Phoenix await you right here.


    :: My guide to basic deck-building ::


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    :: Warden of the Phoenix Causeway ::
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  5. #5
    DP Visionary Index's Avatar
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    Seems to be a solid build.
    Buried Treasure of Nanana
    Warrior of the Blue Phoenix/ Greatness, Reborn
    My tournament achievements

  6. #6
    1.27 Tournament Champion Raphael Majere's Avatar
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    Quote Originally Posted by Index View Post
    Seems to be a solid build.
    for a 'only 1 copy per card tourney' yes.

  7. #7
    Senior Member Conquestadore's Avatar
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    Quote Originally Posted by Raphael Majere View Post
    for a 'only 1 copy per card tourney' yes.
    BANNED for 4x AB and 4x IGG!
    Psalms 19:1 - The heavens declare the glory of God, and the sky above proclaims his handiwork.

    _____________________________________________

    A reason to fight. A purpose to defend. A brotherhood to cherish.
    The Warriors of the Blue Phoenix await you right here.


    :: My guide to basic deck-building ::


    ______________________________________________

    Conquestadore
    :: Warden of the Phoenix Causeway ::
    :: Warrior of the Blue Phoenix ::
    :: Greatness Reborn ::

  8. #8
    1.27 Tournament Champion Raphael Majere's Avatar
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    Quote Originally Posted by Conquestadore View Post
    BANNED for 4x AB and 4x IGG!
    lol, well, this is a "competitive" deck!

    Just for reference, Lance is a not a great hero choice for 'only 1 copy per card tourney'.

  9. #9
    DP Visionary 4Ak's Avatar
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    ....LoL - i think Mr.Raph simply wanted to have 'foil-only' deck and didn't have enough folis to make "usual" Lance ))))))

    ...now, on the serious note - thanks for sharing this Raphael, i have tried few games with this deck and seems more solid than some of the "usual" ones out there - well done! also, i believe this is good 'learning' deck as it forces you to know your opponent well so that you can make the right sac choices since you dont have those "spare copies"
    "This is who I am, nobody said you had to like it."

    TJ 4Ak
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    Team Juggernauts

  10. #10
    1.27 Tournament Champion Raphael Majere's Avatar
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    Quote Originally Posted by 4Ak View Post
    ....LoL - i think Mr.Raph simply wanted to have 'foil-only' deck and didn't have enough folis to make "usual" Lance ))))))

    ...now, on the serious note - thanks for sharing this Raphael, i have tried few games with this deck and seems more solid than some of the "usual" ones out there - well done! also, i believe this is good 'learning' deck as it forces you to know your opponent well so that you can make the right sac choices since you dont have those "spare copies"
    This deck is also a study. To personally learn what cards work better with lance. The truth is that all of them are good, but obviously a 60 card deck won't work, so sacrifices have to be made. And yes, you are right, it's a challenging deck to play and it's really fun.

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