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View Poll Results: Should a deck of 0 be an automatic loss?

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  • Yes

    4 40.00%
  • No

    2 20.00%
  • Maybe

    4 40.00%
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  1. #1
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    Lightbulb Automatic loss if deck is gone?

    With the new build, it now shows how many cards are left in each player's decks, and I thought that I would stall the match out and see if it was an automatic loss for Majiya if her deck had 0 cards in it. It wasn't, and she proceeded to summon out a plasma behemoth and try to obliderate me . I think that like many other card games, if a person's deck is depleted to 0, it should be an automatic loss on their next draw phase. What do you think?
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  2. #2
    Senior Member Ice's Avatar
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    I say yes. Imagine neither played having any cards in play, in hand, or in their deck.

  3. #3
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    Yes i was thinking about that too. I managed to get the game to 0 cards but i lost before his next draw phase from swarming so i didn't know if the game would end.
    But certainly this rule should be implemented if only to handicap draw decks.

  4. #4
    Senior Member revZloco's Avatar
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    Quote Originally Posted by Ice View Post
    I say yes. Imagine neither played having any cards in play, in hand, or in their deck.
    I voted no... I wish I would have read the above first. Very good point, I vote yes.

  5. #5
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    I would say yes but what if one of the heroes has a damage over time spell such as poison cast on them and they aren't able to heal it. While the other hero has no cards left and is getting attacked by the allies of the poisoned hero. Then it becomes a race against time to see who wins. I do see your point though.

  6. #6
    Shadow Era's Avatar
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    I think it should give your hero 1 damage each turn if you can't draw

  7. #7
    Senior Member revZloco's Avatar
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    Quote Originally Posted by Kyle View Post
    I think it should give your hero 1 damage each turn if you can't draw
    I buy that.

  8. #8
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    Quote Originally Posted by Kyle View Post
    I think it should give your hero 1 damage each turn if you can't draw
    lose the game straight away or take damage both is ok

    Also, how about make 1 more rules on the max. no of the card?

  9. #9
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    I think yes ) may be some spells must expel from enemy pack, some cards? One of ways to win)

  10. #10
    Senior Member Narziss's Avatar
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    Quote Originally Posted by Kyle View Post
    I think it should give your hero 1 damage each turn if you can't draw
    +1, this sounds pretty good. I think decks are too small to make an auto-loss for running out; however, 1 damage every time you can't draw is pretty good. So with the Bazar card that let's you draw one more card, you would take one more damage.

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