If a DMT has 2 health and consumed fear is attached should they die when they activate their ability or should the battle phase be completed and then they die?
Because lets say a garg has 0atck and 2 health and that attacks then it dies.
therefore logic says that DMT should die before dmg is given to opposing ally or hero
is it me or is their a lack of consistency and the wording of the card could be improved to indicate when the ally loses there attack/health
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