I wouldn't recommend this deck to newbies since actually piloting the deck is extremely difficult. I'll try to explain matchups a bit in detail. I'm not running Aeon because I should never be in the position where I can actually play him. I'd probably run a 3rd staff if I had it.
Hero: Jericho Spellbane
Allies
4x Blake Windrunner
3x Puwen Bloodhelm
4x Aldon The Brave
4x Sandra Trueblade
3x Jasmine Rosecult
Abilities
3x Destroy Arms
4x Plague
3x Retreat
Items
2x Wizent's Staff
Elemental control decks: These usually don't have enough early game plays to threaten you. On the play you want to come out swinging as hard as you can and plague on 4 to prevent them from getting card advantage. Keep dropping allies and hitting resources whenever they start to build up. As long as you go first you should have a fairly easy time with this match.
On the draw this matchup gets a lot harder since plague will leave them a resource up and Sandra is sometimes a bit too late. The best advice I can give on this is don't overextend your allies since they're capable of wiping the board fairly easily. If resources do end up reaching the higher end of the curve Retreat any fat they drop.
Elemental Aggro: This is actually a really good match both on the draw and on the play. Your guys are favorable to their aggro guys which makes the resource destruction even better than it is against the control variants. The usual applies here. Try to hold them below 5 and you should be good. The biggest thing to worry about is Zandalar's ability swinging a bad hand into their favor which can be really difficult to recover from.
Majiya: You just sort of auto-win this match. There isn't much they can do to stop you.
Wulven: Same as above. They can't stop you from doing your thing. Your allies are better than their allies and destroy arms and your hero's ability really take away a lot of their options.
Hunter solo: I haven't ran across this matchup but I have a feeling this should be in your favor. Not quite sure though.
Ally heavy hunter: This match is pretty much a coin flip. Your guys can keep parity with theirs, your destroy arms are amazing in this match, they can wreck your board, and with so many bows it can be hard to answer them all.
Human mages: Pretty much impossible to beat. Their allies are usually better than yours and their abilities have a bigger effect on the board.
Boris: Same as above, but slightly better. You have a snowball's chance in Hell of winning. Jericho's ability and Destroy Arms make this match winnable. Going first Sandra and plague both do a lot to damage their tempo, going second plague is more like an emergency button. Like most human matchups the difference in allies can give them the edge. If an Aeon does hit board plague/retreat so it doesn't hit the table again or retreat it to give you an opening to win. Aeon can ruin your day.
Priests: It depends on the flavor, 50/50 I guess. It really is easy to misread this matchup.
General tips: Don't be afraid to Retreat your own Sandra to get ahead on resources.
If you mess up on resourcing you pretty much forfeit the game. A bad read can turn a favorable matchup into something completely unwinnable.
Lastly, don't give up on this deck if you're having bad luck. The learning curve is probably the biggest out of any deck I've played and you really need to learn your matchups to make it work.
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