You should find some room for some Gargoyles. Also Sac Lamb is quite good with Banebow with the high count of low CC allies and its great synergy with WotF. May also bump The Perfect Shot to 3 as fatty rolling is pretty bad news.
You should find some room for some Gargoyles. Also Sac Lamb is quite good with Banebow with the high count of low CC allies and its great synergy with WotF. May also bump The Perfect Shot to 3 as fatty rolling is pretty bad news.
I like my weapons how I like my music. Heavy and metal!
-Mordekaiser
Writer of Falseblood Cultist and Thriss Crucible flavor texts.
Furrion is to clear the board and Molten is to keep the board. At the least, Molten tries to take someone down with it or make you pay somewhat for killing it.
You play Furrion Terror cautiously with any of your allies on board. With Molten, you just need to consider the consequences.
How is your draw working out for you?
- 2012: Top 8 in World Championships 2012
- 2013: Top 16 in World Championships 2013
- 2023: Final 32 in World Championships 2022
IGN: A1 Southern Monk, A1 SouthernMonk
About me: An old interview
I don't understand furion terror at all really. I'm definitely not a fan of anything he does outside of semi - solo builds. I run plasma behemoth instead.
Furrion Terror is the closest thing that Banebow has to Tidal Wave or Supernova. Like Danae said, FT is great for taking over control of the board. Since the most common allies have ~5 hp, Banebow needs to be able to deal 6 damage on average to get rid of those allies. This is easily accomplished with Banebow's ability, an ally or bow in play, and Furrion Terror in hand.
Kicker of puppies, slasher of babies, and primordial Elder Lich.
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