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Thread: Mulligan

  1. #21
    DP Visionary ocnarb's Avatar
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    But one card penalty would be enough?
    I mean, I could add 4 bad santas and recover this card desavantage in T2
    I know that I lost an ally T2 drop, but for me to use mulligan my hand was already bad. Or I could drop an ally and save bad santa for later.
    Maybe I'm exagerating, but I thought it need to be said.

  2. #22
    Senior Member Airact's Avatar
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    Sure, if you want to lose the most important turn in the game.


    Aggressive decks also die without a 2-drop (unless it's a midrange but I haven't seen a deck like that yet).
    Last edited by Airact; 06-24-2013 at 12:57 PM.

  3. #23
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    Quote Originally Posted by ocnarb View Post
    But one card penalty would be enough?
    I mean, I could add 4 bad santas and recover this card desavantage in T2
    I know that I lost an ally T2 drop, but for me to use mulligan my hand was already bad. Or I could drop an ally and save bad santa for later.
    Maybe I'm exagerating, but I thought it need to be said.
    Yeah we discussed this on page 2 and decided we'd need something like not being able to use that button again for several games. So it was truly only there for when you drew lousy hands and not something you could use strategically.

  4. #24
    Senior Member Jeremy Ryan's Avatar
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    I wouldn't mind a mulligan option where you can only do it ONCE and you draw one card less.
    "Give me an ally, and I will fight beside them.
    Give me a friend, and I will fight before them."


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    Physical pre-order of: Call of the Crystals - Dark Prophecies

  5. #25
    Senior Member Twio's Avatar
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    Quote Originally Posted by Airact View Post
    Sure, if you want to lose the most important turn in the game.
    Huh? Haven't you ever heard of a Santa Bomb (TM BlanketEffect)?

  6. #26
    Senior Member Airact's Avatar
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    Quote Originally Posted by Twio View Post
    Huh? Haven't you ever heard of a Santa Bomb (TM BlanketEffect)?
    I have.


    Bad Santa isn't an ally, however. My post was more geared towards aggro decks than anything (aggro cannot live without t2 ally play imo) but in general, in most cases, having a t2 ally is way bigger than having a t2 possible card advantage (as much as I hate saying that).
    Last edited by Airact; 06-25-2013 at 01:09 PM.

  7. #27
    Member Algork's Avatar
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    If i play a hero weapon and i don't draw a single weapon within the first 20 cards what do i do ? It happens really often ...

  8. #28
    1.27 Tournament Champion Raphael Majere's Avatar
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    Quote Originally Posted by Algork View Post
    If i play a hero weapon and i don't draw a single weapon within the first 20 cards what do i do ? It happens really often ...
    That's the price for playing a weapon hero.

    That's how the game is. Big risk = big payout at times.

    Low risk: consistent but average performance.

    How many weapons do u have in your deck anyways? How big is your deck?

  9. #29
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    Quote Originally Posted by Algork View Post
    If i play a hero weapon and i don't draw a single weapon within the first 20 cards what do i do ? It happens really often ...
    If that happens "really often", then you need to reconstruct your deck.
    The main decks I play are port majiya and a serena weapon deck. In all the time I've played majiya, I've only had 1 game where I didn't draw a single portal until the very very end (like... I think I had 7 or 8 cards left in my deck before drawing 1.). A vast majority of the time, I draw atleast 1 before t4.
    The worst I've had it for serena is around turn 8 or 9 before drawing a weapon.

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