So, hey, took me a while, didn't it? :P Anyways, I've been with Shadow era for almost 3 years now, and I have to thank Wulven for making such a wonderful game. I remember back at the thread at Toucharcade when Kyle explained some of the stuff they were going to have; Instants/interupts is a good example. It's obvious that they changed quite a lot along the way, but really how much that changed? Especially in the pretty early days. I want to use this thread to get an idea of this.
1. Shields: Well, not that much of a big deal, but the original text of shield bash said something about only being usable when your hero was using a shield
2.The interupts thing: Obviously to make it fit the mobile platform better.
3.
also, other fun stuff:
Back when there were only like, 2 or 3 classes there were a poll for what class they should show next. Elemental won, and they released it shortly afterwards. Well, the other classes took ages to come out, which leads me to believe that at this point they were just making stuff up as they went along with no real planning. Well, nothing wrong with that, just find it interesting. At this one I might be wrong though.
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