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  1. #1
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    Post your TOP 10 DP cards and/or SE TOP 10 overall cards

    next to our best pulls, how about we give our takes on what the top 10 cards are in SE? you may post either your top 10 DP cards, or your top 10 overall cards.

    my top 10 overall
    10. dragon's tooth - i rarely see this around but for warriors this takes out any huge allies, no questions asked
    9. consuming fear - well, as it says, it consumes opposing allies LOL
    8. bloodthirsty - reminds me of mtg's sengir vampire on steroids (that additional draw)
    7. ironhide karash - if not the best one of the best 2cc allies around
    6. plasma behemoth - one of the biggest threats when left alone on the board (7 damage left unchecked)
    5. morbid acolyte - there are a handful of passive abilities - morbid acolyte turns dragons into smurfs for a turn LOL
    4. wizent's staff - a priest's staple draw engine
    3. bad santa - situational, but devasting when you've got the upper hand
    2. aeon stormcaller
    1. tidal wave - sweeps the board clean/best reset/panic button

    here's what i think the top 10 are...what your lists?

    BTW sorry bout the typo (thread title)
    Last edited by brokenarrow x; 06-05-2013 at 08:42 PM. Reason: TYPO

  2. #2
    DP Visionary Preybird's Avatar
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    My top 10:

    10: Fireball: Just 'cause. Every duck should carry them. (Not a typo)
    9: Morbid Acolyte: The Gargoyle of 2013. Almost as durable and a damn useful ability.
    8: Mind Control: IT'S OP I TELL YOU! OP! (Most memorable moment, Mind Controlling Fire Snake for the win. Now THAT'S OP.)
    7: Raven Wildheart: Nothing to hate here, this girl will tear your opponent's line down and has enough health to easily weather reprisal.
    6: Darkwood Wraith: Tempo. Tempo. Tempo. This card was made for me I swear.
    5: Jasmine Rosecult: Core 3cc drop and left unchecked is as dangerous as the next card in the list....
    4: Anklebreaker: The number one control weapon in this game, this thing can singlehandedly turn games around and is a huge deterrant.
    3: Soul Seeker: The number one beatstick available to heroes, and the most feared weapon in the game.
    2: Infernal Gargoyle: Still my fave 3cc, despite Acolyte coming on strong. The Energizer Bunny of SE, keeps going and going.
    1: Bad Santa: This card has saved my bacon SO many times I've lost count. THE contingency plan.

    0: Fire Snake: Because he's given us so much over the years.
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  3. #3
    Senior Member Alzorath's Avatar
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    Hmm.... since it would impact my list... top 10 standalone cards, or top 10 cards in general? ( for example: Portal by itself is shit, but Portal + SK or a normal Fatty even, is insane)

  4. #4
    Senior Member The Card Fox's Avatar
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    10 Fire Snake cause Fire Snake
    9 Soul Seeker Aaaaaarrrrggghhhh.
    8 Braxnorian Soldier Trolliest Troll in the Troll Poll
    7 Raven Wildheart So frustrating to fight
    6 Death Mage Thaddeus Gives no fucks about armor
    5 Infinity Core Draw Engine and Anti-mill and heal yes please
    4 Bloodlust boobs
    3 Howlfang, Terror of the Vale best wolf
    2 Infernal Gargoyle best tank
    1 Mind Control, because fuck you that's why.
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  5. #5
    Senior Member graphlem's Avatar
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    Thankfully this i shard due to SE being very well-balanced now. Not in any order -- the cards I think are most powerful and/or game changers (not my top 10 fav cards):

    1. Shadowknight
    2. Supernova
    3. Wizent's Staff
    4. Soul Seeker
    5. Aldon
    6. Crippling Blow
    7. Tidal wave
    8. Focused prayer
    9. Mind Control
    10. Retreat
    1.25, 1.26, 1.27: 40 card decks, Big Bad Baduruu
    1.28/1.29 - best forgotten except for Elementalis Prime Grindage

    1.5 - it's all good Naughty Gwenches
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  6. #6
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    Quote Originally Posted by Alzorath View Post
    Hmm.... since it would impact my list... top 10 standalone cards, or top 10 cards in general? ( for example: Portal by itself is shit, but Portal + SK or a normal Fatty even, is insane)
    hmmm i haven't thought of that...maybe you can set a list for stand alone and for cards in general.

  7. #7
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    Quote Originally Posted by Preybird View Post
    My top 10:

    10: Fireball: Just 'cause. Every duck should carry them. (Not a typo)
    9: Morbid Acolyte: The Gargoyle of 2013. Almost as durable and a damn useful ability.
    8: Mind Control: IT'S OP I TELL YOU! OP! (Most memorable moment, Mind Controlling Fire Snake for the win. Now THAT'S OP.)
    7: Raven Wildheart: Nothing to hate here, this girl will tear your opponent's line down and has enough health to easily weather reprisal.
    6: Darkwood Wraith: Tempo. Tempo. Tempo. This card was made for me I swear.
    5: Jasmine Rosecult: Core 3cc drop and left unchecked is as dangerous as the next card in the list....
    4: Anklebreaker: The number one control weapon in this game, this thing can singlehandedly turn games around and is a huge deterrant.
    3: Soul Seeker: The number one beatstick available to heroes, and the most feared weapon in the game.
    2: Infernal Gargoyle: Still my fave 3cc, despite Acolyte coming on strong. The Energizer Bunny of SE, keeps going and going.
    1: Bad Santa: This card has saved my bacon SO many times I've lost count. THE contingency plan.

    0: Fire Snake: Because he's given us so much over the years.
    you're right lol i overlooked mind control, anklebreaker and fireball. perhaps i'd have them tied with those in the top 5 hehe. jasmine as well.

  8. #8
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    Quote Originally Posted by cycle View Post
    these are my top 17 from the complete set. i have a really hard time to reduce them, cause i think they are all equally great.

    puwen bloodhelm
    aldon the brave
    armored sandworm
    aeon stormcaller
    infernal gargoyle
    blood frenzy
    fire ball
    lightning strike
    tome of knowledge
    focused prayer
    stop, thief!
    mind control
    the king's pride
    soul seeker
    wizent's staff
    anklebreaker
    infinity core

    (yea...i think most dp cards are trash)
    yeah...other cards are trash, unless waiting to combo with future cards that would make them shine lol...btw just a quick question: is infinity core really useful? haven't really tried it out yet...

  9. #9
    Senior Member Alzorath's Avatar
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    My Top 10 (In no particular order - and going to mix it up with a few 'types' of cards, so won't just list a bunch of board wipes or weapons):

    - Tidal Wave ( Best Board Wipe - Energy Discharge being #2, Supernova a close 3rd )
    - Dragon's Tooth ("Best with Boris 2013")
    - Portal ( +Fatty/SK enough said)
    - Blood Frenzy (Best draw in game - though Blood Moon is a close second, with IGG being up there too)
    - Mind Control ( Best single-target ally removal in the game - Assassination #2 )
    - Aeon Stormcaller (Best meat-shield in the game, and an undermentioned, yet powerful, ability to boot)
    - Captured Prey ( Best Single Ally Control in game )
    - King's Pride ( 5/3 Kris+Retreat, repeat... need I say more? )
    - Punisher's Gauntlet ( Meltdown gold, barely edges out Spelleater Bands and Sacred Firewalker for my "Favorite Meltdown Card" )
    - What Big Teeth ( Only 'permanent' weapon in the game )


    Not necessarily the top 10 strategic cards, but my top 10 favorite cards to play with... there's quite a few others that I love, and even a few more that I "love the idea of, but aren't really usable right now" - but these are cards you will see me use a LOT when they're available. (Things like Infinity Core, SS, WotF, Supernova, Lightning Strike, etc. would make the top 20 definitely )
    Last edited by Alzorath; 06-05-2013 at 10:15 PM.

  10. #10
    Senior Member Master_Savage's Avatar
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    Top 10 DP Cards:

    1: Furrion Terror
    2: Morphic Armor
    3: Ironhide Karash
    4: Spectral Sabre
    5: Wild Berserker
    6: Morbid Acolyte
    7: Blood Moon
    8: Layarian Seductress
    9: Grundlers Double
    10: Elizibeth Winterborn
    IGN: Master Savage
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