Close

Page 2 of 5 FirstFirst 1234 ... LastLast
Results 11 to 20 of 45
  1. #11
    Senior Member Palestitch's Avatar
    Join Date
    Oct 2011
    Posts
    1,743
    Tournaments Joined
    2
    Tournaments Won
    0
    FINALLY a new deck by one of the best deckbuilders in the game!
    Expect the Unexpected! - TJ´s worst writer.

    For the player I am now, I would like to thank:

    Busti: For always chatting and helping me out.
    Bluejet24: For giving me the chance to join TJ when I was just a noob.
    Raphael Majere: For simply being the best in every way possible.

    IGN: TJ PaleStitch

    Formerly known as Barcafan.

    I am a avid streamer, come check it out! www.twitch.tv/palestitch

  2. #12
    Member Jolly Breaker's Avatar
    Join Date
    Apr 2013
    Location
    Singapore
    Posts
    40
    Tournaments Joined
    0
    Tournaments Won
    0
    Solid deck For me I add 3 SK and remove some abilities. Since it sync well with WOTF ,SK loop and can even bring back Kairos. Due to Kairos anoying passive ability plus a 4/7 hard hitter, most of time Kairos will be target for cripple / disable or some else so just SL him and drop a SK viola And that's the reason why he call Doom Bringer lol
    Why so serious ?

  3. #13
    DP Visionary BlanketEffect's Avatar
    Join Date
    Mar 2011
    Location
    Tennessee, United States
    Posts
    2,953
    Tournaments Joined
    0
    Tournaments Won
    0
    Quote Originally Posted by FlyingFerrari View Post
    I just wonder, have you considering to run Wulven Savage? With him, you turns the Lance matchup to your favour which is normally a bad one and it does reasonable against warriors, which is his bad matchup too.

    Edit: Also good against Darkclaw!
    I haven't really considered Lance a threat to this deck, mostly because of the inclusion of The Perfect Shot, which now makes Lance's advantage over Banebow much less considerable. That said, I do see how it would aid against Lance, all the same.

    How do you find that it helps against Darkclaw?

    Quote Originally Posted by Jolly Breaker View Post
    Solid deck For me I add 3 SK and remove some abilities. Since it sync well with WOTF ,SK loop and can even bring back Kairos. Due to Kairos anoying passive ability plus a 4/7 hard hitter, most of time Kairos will be target for cripple / disable or some else so just SL him and drop a SK viola And that's the reason why he call Doom Bringer lol
    Yeah, Kairos' knack for being incapacitated (and being unique, at that) is part of the reason I run 3x Sacrificial Lamb.
    Last edited by BlanketEffect; 05-13-2013 at 08:35 PM.
    -Doctor of Philosophy, A1 Alliance - Evolution in theory
    Original designer of the Serena Superdraw® archetype; connoisseur of all things un-meta


    Santa Bomb ©2011, Lamb Slam & Feedbomb ©2012 - All rights reserved

    Zaladar - ZTC 3.0: The Feedbomb Dynamo <-- An iconic deck in Shadow Era history - SE v1.5


    Listen to past episodes of State of the Era: a dialogue on all things Shadow Era, brought to you by Alliance One


    We are all one mind, capable of all imagined, and all conceivable.

  4. #14
    Senior Member Master_Savage's Avatar
    Join Date
    Nov 2011
    Location
    Minnesota
    Posts
    1,445
    Tournaments Joined
    1
    Tournaments Won
    0
    Always a pleasure when I see you posted a new deck. You are one of my Deck building idols, So I will definitely be giving this a try.
    IGN: Master Savage
    - 1st Place in 7/26/13 BP Challenge Tournament #7
    - 1st Place in 6/13/12 Pop-Up Tournament.
    Un-official Tournament Organizer.
    Ranked 2nd in Minnesota for Yugioh.
    Warriors of the Blue Phoenix, Greatness Reborn.

  5. #15
    Senior Member
    Join Date
    Jan 2012
    Posts
    1,732
    Tournaments Joined
    4
    Tournaments Won
    0
    @Blanket: A balanced DC deck usually only runs x3 CP (yes, I use x4 WS in my BB build) and it's sometimes the only way for DC to get rid of it. It also gets thro his weapons and it reduce JD's durability so Speedstrike won't be as much effective.

    Off topic, I'm thinking of to run x3 of him instead because MA sees play but at the same time want to stay effective against warriors as possible.

    Cool build by the way and interesting that you don't run SK which is often auto-included x4 of.

  6. #16
    Senior Member Deja Vu's Avatar
    Join Date
    Nov 2012
    Location
    One Step Ahead of You
    Posts
    1,777
    Tournaments Joined
    2
    Tournaments Won
    0
    I'm not sure about WS vs DC, FF. DC players usually run EA so WS won't last more than two turns.

    EDIT: And good call on the SoV, BE. I just hope u won't run into a solo Gwen.
    Last edited by Deja Vu; 05-13-2013 at 09:29 PM.
    Leader of Rising Sun
    Learn, Improve, Succeed

    Relevant RS Links:
    About Us|Trophy Room
    Card Gallery|How to Apply

  7. #17
    DP Visionary Preybird's Avatar
    Join Date
    Jan 2012
    Location
    Sydney, Australia
    Posts
    9,044
    Tournaments Joined
    1
    Tournaments Won
    0
    Great deck Blanket, steady beats all the way. My kind of monster

    Quote Originally Posted by BlanketEffect View Post
    I run the 4x SoV because I find Dark Claw to be especially bothersome, and there is an absolute plethora of items of (4) an below which SoV destroys, versus only a very small handful of (5+) items that the deck cannot easily dispatch via other methods (simply wearing down durability with its own allies and weapons).

    The King's Pride is, of course, a threat, but not worth the inclusion of 2 additional slots, nor at the expense of the versatility of SoV, IMO. Also, were I to opt for a 2x and 2x setup, I would go with Acid Jet, not LLN, as I find it more versatile (not to mention cheaper to play).

    YMMV
    Item destruction will always be a meta call, and at the moment I have to agree with Blanket on this. There are a LOT of <4cc items that just need killing.
    Extra Tough Claws - Proud Member of ETC

    Articles | Decklist | Fan Fiction

    Shadow Era Art Thread | PB @ DeviantArt

    PFG Member | I've been interviewed!

  8. #18
    Senior Member
    Join Date
    Jan 2012
    Posts
    1,732
    Tournaments Joined
    4
    Tournaments Won
    0
    Quote Originally Posted by Deja Vu View Post
    I'm not sure about WS vs DC, FF. DC players usually run EA so WS won't last more than two turns.
    I was referring to the ally version which is the more viable one imo and I thought he meant that. Sorry, should have stated that earlier.
    Last edited by FlyingFerrari; 05-13-2013 at 09:32 PM.

  9. #19
    1.27 Tournament Champion Raphael Majere's Avatar
    Join Date
    Jun 2011
    Location
    Singapore
    Posts
    8,585
    Tournaments Joined
    4
    Tournaments Won
    0
    Blog Entries
    6
    Great deck, my sole tweak, - 1 SOV, + 1 Acid.

    Resources in BB are precious: sometimes SOV can hurt bad. hence, i prefer 1 or 2 acid jet.

    lance was a pretty fair MU vs bb in cotc; now, it's pretty bad for lance due to P.Shot, also bb can wipe out Night owl easily.

  10. #20
    Junior Member
    Join Date
    Apr 2013
    Posts
    22
    Tournaments Joined
    0
    Tournaments Won
    0
    any game play video to have a look ??!

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •