Wait so finally Android deckbuildimg/scrolling will work? Cannot wait.There was a long time when progress was not visible because we had to keep the expansion secret until it went out on the test server. But our intention is to work on new features between card set releases.
You can follow along with the development progress on Jira at http://dev.wulven.com:8080/browse/SE...Aroadmap-panel
Since DP was released, there was quite a lot of work to be done to upgrade to Unity 3d v4.x, urgent server infrastructure changes, plus the Deck Builder has been completely redone.
Balance Changes
- [SE-577] - Balance Changes
Bug Fixes
- [SE-548] - Android: Deck building issues
- [SE-556] - Alt-art Serena's effect does not trigger
- [SE-558] - Madelain's Scepter should use 0 SE
- [SE-559] - iPad 1 often crashes during downloading of the resource pack
- [SE-560] - New Messages notification appears during update
- [SE-561] - Can't target attachments on iPhone
- [SE-562] - Deck Builder is laggy when adding or removing a card
- [SE-564] - Last 30 meltdown matches should be shown
- [SE-569] - Morphic Armor can steal multiple copies of the same attachment
- [SE-575] - Pressing the main menu buttons can activate things below it
- [SE-572] - Armor cards are not displayed correctly during combat
Improvements
- [SE-270] - Some images are low resolution
- [SE-510] - Turn start notification
- [SE-557] - Remove ads
- [SE-565] - iPad and larger screens should used a scaled up GUI
- [SE-566] - The cards are too small and no longer fill the playmat spots
- [SE-570] - Deckbuilder shouldn't jump back to start when you remove a card
- [SE-571] - Message system improvements
Tasks
- [SE-563] - Upgrade to Unity3d 4.x
- [SE-574] - Save purchase receipts on device if network errors occur
As a special treat I'm going to sneak in the extra deck save slots and then submit it today.
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