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Thread: Loest's Burden

  1. #1
    Senior Member Deja Vu's Avatar
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    Loest's Burden

    Card name: Loest's Burden (140/150 E)
    Cost: (7)
    Defense: 2
    Durability: 4
    Type: Hero item - Armor
    Description: At the start of each of your turns, your hero takes 1 damage. When an opponent uses shadow energy, you draw two cards. (0) Your hero takes two damage and you draw two cards.


    In my opinion, this has to be one of the most underwhelming cards in both sets due to its ridiculous drawbacks. I would pretty much like to see a buff for it before the physical set is released. What would u change to make it viable? Reduce the cost to 5? Remove the passive one damage per turn? Both?

    Discuss.
    Last edited by Deja Vu; 04-30-2013 at 04:59 PM.
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    DP Visionary Shadowborn's Avatar
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    Reduce the cost to 5cc. It did look very good at first on paper. Really looked like a hyper-accelerated Blood Frenzy, however just like BF it needs to come out early or by the time Mages reach 7cc, they're health will be way too low, it's very likely they'll just die from the ping before they can pull out the finishing burn
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  3. #3
    DP Visionary Cozy Don's Avatar
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    I don't understand the function of this card either. Expensive and difficult to play.

  4. #4
    Senior Member qaz92zaq's Avatar
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    I don't think the ping damage is a problem so much as the cost. As it stands now it will be a lot of 7 take 2 damage draw 2 cards gets destroyed on your opponent's turn. 3 damage a turn to draw two extra cards is extremely worth it particularly for mages. If this was cheaper or harder to remove it would see quite a bit of play.

  5. #5
    Senior Member jojiwakabayashi's Avatar
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    Quote Originally Posted by Deja Vu View Post
    Card name: Loest's Burden (140/150 E)
    Cost: (7)
    Defense: 2
    Durability: 4
    Type: Hero item - Armor
    Description: At the start of each of your turns, your hero takes 1 damage. When an opponent uses shadow energy, you draw two cards. (0) Your hero takes two damage and you draw two cards.


    In my opinion, this has to be one of the most underwhelming cards in both sets due to its ridiculous drawbacks. I would pretty much like to see a buff for it before the physical set is released. What would u change to make it viable? Reduce the cost to 5? Remove the passive one damage per turn? Both?

    Dicuss.
    +1
    n Remove the passive one damage per turn. this!!

    I hope this bug also should be fixed soon.
    http://www.shadowera.com/showthread....Loest-s-Bürden

  6. #6
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    I agree with you all. This needs fixing to be playable at all. As is right now a completely useless garbage that can be easily destroyed , comes out to late, and only harms you for using it.
    A1 MZAAZM


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    Senior Member SixDaysShort's Avatar
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    Just the worst necropotence ever.
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  8. #8
    Senior Member SpeakerOfTruth's Avatar
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    I recommend something like this

    Card name: Loest's Burden (140/150 E)
    Cost: (3)
    Defense: 1
    Durability: 2
    Type: Hero item - Armor
    Description:Whenever you draw a card your hero takes 1 damage. When an opponent uses shadow energy, you draw a card. (0) Draw two cards.
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  9. #9
    Senior Member ipoop245's Avatar
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    maybe too strong for rush , but who knows
    It's always good to go back to your previous achievement and realize how mediocre it was , because it means that you have improved a lot since that time

  10. #10
    Senior Member dranucus's Avatar
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    imo it should cost 6 or 5 and change its damege from 2 to 1
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