The latest version of Dark Prophecies is up now on the test server.
Balance Tweaks
Lost in the woods: Ability changed to “…until the end of its controller’s next turn” from “…until the end of your next turn”
Divine Connection: Casting cost reduced to 2cc from 3cc.
Lingering Essence: damage healed increased to 3 from 2.
Knight of the Golden Dawn: Attack increased to 4 from 3.
Xar Modulator: Health increased to 6 from 5. Activated ability cost reduced to 0 from 1.
A Legend Rises: attack/health bonus changed to +2/+1 from +1/+2.
A Legend Falls: Minimum attack requirement reduced to 3 from 4.
Bug Fixes
Agent Rex
- FIXED Agent Rex
can steal items that are already in play on your side which defies the one instance rule.
Antimatter- FIXED Antimatter
doesn't work properly when there is only 1 card left in deck. Example here #171
- FIXED Antimatter seems to have some drag and drop issues. See post #68.
Artful Squire- FIXED Artful Squire
can't target Antimatter
Bloodstained Marauder- FIXED After casting Shard or Power and getting it destroyed, Bloodstained Marauder
with a Life Infusion
attached ended up with 5 attack 1 health status. Details found in post #35.
Braxonian Soldier- FIXED Braxonian Soldier did not prevent opponent allies from gaining haste from Rothem's Visage
.
Call of the Pack- FIXED Cannot cast Call of the Pack
when no allies are on hand or in play.
Champion of Irum- FIXED The balance change to Champion of Irum
(3 allies down to 2) was only applied to health and not to attack as well.
- FIXED With Reinforced Armor
attached, Champion of Irum
won't lose the health gained from the opponent's 3+cc ally when it dies.
Consuming Fear- FIXED Consuming Fear
triggers after the ally it is attached to attacks (or retaliates). Also, it does not trigger for allies using abilities. Tested with DMT and PB and Cobra Demon and Death Collector
.
Contaminated Well- FIXED Contaminated Well does not restore health when it leaves play.
- FIXED Contaminated Well is allowing health to go above 1 when destroyed and shard of power is in play.
Countess Ramina- FIXED When Opponent hero attacks Countess Ramina, the weapon only returns to hand after it hits the countess rather than when she damaged the opponent hero. Also when it gets sent back to hand, it keeps the current durability of the weapon and does not reset it.
Devoted Light Bearer- CAN'T REPRODUCE It appears that Steadfast prevents removal by Tidal Wave
. Devoted Light Bearer with attached Sacred Fire Walker, attacked, then played Tidal Wave
. Light Bearer remained on the field.
Divine Connection- FIXED With Divine Connection
attached, if an ally with an attachment is killed by your opponent, it sends the attachment to the top of your deck rather than shuffled into the deck. --> check game posted here.
Enchanted Forest- FIXED Lightning Strike
that has been bounced back by Enchanted Forest cannot be played.
Forgiveness- FIXED Opponent's 3rd Forgiveness
gave her an invisible card into her hand.
- FIXED Using Forgiveness
seems to make Cobraskin Wraps
and HBM not work properly when trying to destroy resources.
Grundler's Double- FIXED Grundler's Double
is capable of attacking through Valiant Defender
.
Here Be Monsters- FIXED Here Be Monsters
does not take the resource given by Thoughtful Investment
into account. Both at 4 resources with TI in play but opponent doesn't lose resource.
Kairos Doombringer- FIXED Kairos can retaliate against allies that are stealthed by Moonstalker
.
- FIXED Kairos can retaliate against allies that have been hasted and stealthed by Lance
.
Lythite Coating- FIXED An armor with Lythite Coating
can still be destroyed by Ley Line Nexus
. Tested with Rotham's Visage.
- FIXED An armor with Lythite Coating can still be targeted by Ter Adun
's ability and he will lose his SE when he tries to destroy it.
Moonstalker- FIXED After Moonstalker
uses ability for the first time, on every proceeding turn, NEW allies cast receive stealth without Moonstalker
activating its ability.
- Night Owl
- FIXED Night Owl
gives you a card when he is bounced back to hand.
Nocturnal Advantage- FIXED Nocturnal Advantage
costs 4 according to the card text but it's castable with 3 resources.
Nowhere to Hide- FIXED After attaching Nowhere to Hide on Moonstalker
and Moonstalker uses his ability, he remains stealthed on the following rounds.
Outwitted- FIXED When an Outwitted
is in play, hero can't attack as well.
Rothem's Visage- FIXED If Rothem's Visage
's ability is used after allies have already been played in a turn, it will not apply haste to those allies.
Sacred Fire Walker- FIXED Sacred Fire Walker
does not prevent the initial two damage from Flaming Arrow
, although it does block damage from the ablaze keyword
Spectral Sabre- FIXED Spectral Sabre
can't TARGET thus can't remove Sacred Fire Walker
that was attached on a Sandworm
Spirit Warden- FIXED When opponent's Spirit Warden
removes Tainted Oracle
from my graveyard, I drew two cards.
Temporal Disturbance- FIXED Temporal Disturbance
doesn't incur damage to opposing hero even when his deck is empty and there is no card left to draw.
Thick Hide- FIXED Thick Hide
prevents draw damage when your deck is empty.
Wand of Izikus- FIXED When Thoughtful Investment
is transformed and then dies as an ally, you still lose a resource.
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