Close

Page 1 of 5 123 ... LastLast
Results 1 to 10 of 43
  1. #1
    DP Visionary Capo 9's Avatar
    Join Date
    Mar 2011
    Location
    DC
    Posts
    578
    Tournaments Joined
    0
    Tournaments Won
    0

    AMAZING IDEA! Hero Alternate Ability on reverse side (Game Balance Cure)

    I'll start with the good stuff and state my reason for the idea at the bottom. Tell me what y'all think please.

    Sometimes your ability doesn't help you against certain decks and strategies or in certain situations, sometimes you get a terrible draw which causes you to quickly lose board control; not every one has Tidal Wave or Nova. Well for those and other reasons, I propose this idea.

    {Hero Alternate Ability & Art Design}

    This idea basically consists of each hero card having a different art style and brand new ability on the reverse side. Dual Hero Card!
    Here's how it works.
    {New Ability}
    If Hero currently has an aggressive ability, reverse side will have passive or defensive ability like Jericho's ability which at times is useless because opponents will simply not use attachments or negative effects or they don't have them to begin with.
    {New Sick Art}
    Reverse side New Art Style which should exhibit aggressiveness if ability is aggressive, and defensive if ability is defensive. Example Boris drawn with a really cool anime style shading, new outfit, sitting on a throne with a cup in his hand~ this art could correspond to Ex. a passive ability which allows him to gain one resource for each ally killed on your turn (maximum 2 resources) cost 4 shadow energy.
    (Example)
    Jericho original side 1~ Remove attachments and negative effects blah blah (Defensive Ability)
    Jericho side 2~ (New Art) with aggressive Jericho theme. Ex. Jericho raising staff in air and channeling lightning! Cool lighting and effects.
    (Offensive/ Aggressive Ability) Random example, deal 4 damage to ally or hero.

    Another example which I like for Jericho~ How bout the ability to use 3 free resources towards the use of an attachment card at 3 shadow energy. Or the ability to give invulnerability to an ally at 4 shadow energy. Art style would have to correspond thou.

    The Hero Card can be reversed and new ability and art style accessed for play by double tapping the hero card. Players choose which side to start game with from deck building section of game.

    • The new abilities would have to be well thought and balanced, preventing overpowered heroes. My desire is to have the heroes on par in terms of abilities, to have a second option when under pressure or fighting an opponent who otherwise would give me a disadvantage with only the current ability. As I said before, Jericho's ability often goes unused, this is not fair, although that may change with attachment nature of the expansion, however I still think my idea would be awesome!

    This game is awesome, but isn't as balanced as I wish and never will be unless they modify the established system and hero abilities IMO, due to the Hero's having either aggressive or passive abilities that work best against certain heroes and decks, and there's always a deck that's better equipped to take you out. You can try to have a plan B for unusual strategies but this means you will have to compromise the 40 deck limit or an important ally card, weapon, armor etc and for Hero's like Jericho, it can be even harder to go on streaks. A second ability gives flexibility and will balance out the game for better and make the game more fun!
    Last edited by Capo 9; 02-15-2013 at 07:24 PM.
    "Corruption of the soul is a fate that befalls the weak."


    {IGN} Capo 9~ Enlisted{2}Endure {E2E}

  2. #2
    Senior Member Helio's Avatar
    Join Date
    Aug 2011
    Posts
    1,198
    Tournaments Joined
    0
    Tournaments Won
    0
    Your idea is already implemented: side 1 Jerico, side 2 Zhanna...
    SHADOW ERA, ETC
    Enjoy Trading Card-games

  3. #3
    Senior Member
    Join Date
    Mar 2012
    Posts
    323
    Tournaments Joined
    0
    Tournaments Won
    0
    umm this guy is basically suggesting we give all heroes a second ability that contrasts with their first ability so its more balanced.

    My opinion? I'm all for it. It really does balance the game because heroes with good abilities won't get a buff while other heroes with worse abilities get a buff. If only physical cards weren't out, it would be easier to change it.

  4. #4
    DP Visionary Capo 9's Avatar
    Join Date
    Mar 2011
    Location
    DC
    Posts
    578
    Tournaments Joined
    0
    Tournaments Won
    0
    Quote Originally Posted by lentan View Post
    umm this guy is basically suggesting we give all heroes a second ability that contrasts with their first ability so its more balanced.

    My opinion? I'm all for it. It really does balance the game because heroes with good abilities won't get a buff while other heroes with worse abilities get a buff. If only physical cards weren't out, it would be easier to change it.
    For the physical cards, a new card can just be created, instead of having a dual card, you can just have 2 Hero cards.
    "Corruption of the soul is a fate that befalls the weak."


    {IGN} Capo 9~ Enlisted{2}Endure {E2E}

  5. #5
    Official Organised Play Specialist NaharPT's Avatar
    Join Date
    Jun 2011
    Location
    Portugal
    Posts
    1,949
    Tournaments Joined
    0
    Tournaments Won
    0
    Quote Originally Posted by Capo 9 View Post
    For the physical cards, a new card can just be created, instead of having a dual card, you can just have 2 Hero cards.
    For what i know, this has already been done in MtG...
    Ex-Official Organised Play Specialist (OOPS)

    Elder(Alumni) of Team Juggernauts - TJ
    Ancient Member of PFG

    IGN: NaharPT
    Live Server with Chat-room
    Test Server with Chat-room

  6. #6
    Senior Member bluebird503's Avatar
    Join Date
    Dec 2011
    Location
    Portland
    Posts
    362
    Tournaments Joined
    0
    Tournaments Won
    0
    Quote Originally Posted by NaharPT View Post
    For what i know, this has already been done in MtG...
    Probably some of the coolest cards in awhile. I really love the werewolf cards, and the flip cards for that matter. It's always nice to have your card "transform" when certain demands are met.

    I don't like the idea of just giving every hero another ability to choose from. I like the idea of each class being good at certain things. I would rather see new heroes later, sometimes cards will just be better than others. Jericho has his niche, he is very strong against decks relying on disables for instance. He can be further improved by giving him more options to spend his SE, similar to wizents staff and the new priest armor that protects allies, or by making powerful attachments(which they have done).

    I think there is quite some design space left for cards, there are no heroes that interact with your own armors currently , yet for weapons we have badaruu, logan, serena, amber, darkclaw.
    TJX Member - My Twitch TV Channel: http://www.twitch.tv/bluebird503

  7. #7
    Official Organised Play Specialist NaharPT's Avatar
    Join Date
    Jun 2011
    Location
    Portugal
    Posts
    1,949
    Tournaments Joined
    0
    Tournaments Won
    0
    Quote Originally Posted by bluebird503 View Post
    I think there is quite some design space left for cards, there are no heroes that interact with your own armors currently , yet for weapons we have badaruu, logan, serena, amber, darkclaw.
    This is quite true, but dont forget how young (in cards) SE is. I mean... MtG compared... DP is Beta...
    We'll get there.
    Ex-Official Organised Play Specialist (OOPS)

    Elder(Alumni) of Team Juggernauts - TJ
    Ancient Member of PFG

    IGN: NaharPT
    Live Server with Chat-room
    Test Server with Chat-room

  8. #8
    Senior Member bluebird503's Avatar
    Join Date
    Dec 2011
    Location
    Portland
    Posts
    362
    Tournaments Joined
    0
    Tournaments Won
    0
    Quote Originally Posted by NaharPT View Post
    This is quite true, but dont forget how young (in cards) SE is. I mean... MtG compared... DP is Beta...
    We'll get there.
    I know! I was just saying there is no reason to make "Jericho 2.0" When you can just make "Nahar 1.0" and give it a cool new priest related ability we haven't seen before . Just using you as an example :P, idk how to name cards.
    TJX Member - My Twitch TV Channel: http://www.twitch.tv/bluebird503

  9. #9
    Senior Member
    Join Date
    Mar 2012
    Posts
    323
    Tournaments Joined
    0
    Tournaments Won
    0
    bluebird, no the point isn't to make heroes with new abilities, because that will obviously be done in time to come even if this guy didn't suggest it.

    the point is for heroes to have two contrasting abilities so heroes and hero matchups are more balanced. Current heroes with strong abilities will just not use the secondary ability so they dont get buffed, while current weak heroes with weak abilities will start using their secondary abilities so they will get buffed. A moonstalker vs a mage for example will probably use his secondary ability because stealth isnt that useful against DD. a serena player will probably keep using her card discarding ability because its probably gonna be better than whatever secondary ability we give to serena, and a jericho will no longer have 10 SE when he dies.

    this balances hero SE abilities by buffing heroes more if they are currently weak, and also makes certain matchups less one sided.
    Last edited by lentan; 02-15-2013 at 12:04 PM.

  10. #10
    DP Visionary Capo 9's Avatar
    Join Date
    Mar 2011
    Location
    DC
    Posts
    578
    Tournaments Joined
    0
    Tournaments Won
    0
    Quote Originally Posted by lentan View Post
    bluebird, no the point isn't to make heroes with new abilities, because that will obviously be done in time to come even if this guy didn't suggest it.

    the point is for heroes to have two contrasting abilities so heroes and hero matchups are more balanced. Current heroes with strong abilities will just not use the secondary ability so they dont get buffed, while current weak heroes with weak abilities will start using their secondary abilities so they will get buffed. A moonstalker vs a mage for example will probably use his secondary ability because stealth isnt that useful against DD. a serena player will probably keep using her card discarding ability because its probably gonna be better than whatever secondary ability we give to serena, and a jericho will no longer have 10 SE when he dies.

    this balances hero SE abilities by buffing heroes more if they are currently weak, and also makes certain matchups less one sided.
    Exactly. This idea could be so awesome and make things fresh, adding a great new dimension to Heroes which would give flexibility in battles and increase replayability. Variety is always good. The Hero is an important card. I don't know if you can imagine it, but to me it's a vision which could be a dream come true. It would be fun to double tap Lance and watch the card reverse and seeing a sick new art design and new ability available at your disposal.

    Based on your situation in a battle, you can choose to be aggressive by using your most offensive ability, or use your passive or defensive ability to aid you. Of course my idea is a rough draft but it's pretty solid. I came up with it literally in like a half hour and just posted it spontaneously. This idea can be thought through by the development team and implemented in a well balanced way which wouldn't make any Hero more powerful than another.
    Using shadow energy for an alternate defensive or passive ability would naturally prevent you from using it for the more aggressive ones like Majia's 3 damage to ally and draw a card ability, so players would have to choose wisely.
    This could all be created in 1 expansion, giving all Heroes a New Side to their card. It would be a huge update that would make things so much more interesting. Id love to see sick art designs too, like lance standing in a different position like a ninja or something.
    Ex. Lance could have a regeneration ability, like heal 2 damage for each ally killed, cost 4 shadow energy. Lances current ability is very aggressive, so he would require a passive or defensive ability.
    Last edited by Capo 9; 02-15-2013 at 12:36 PM.
    "Corruption of the soul is a fate that befalls the weak."


    {IGN} Capo 9~ Enlisted{2}Endure {E2E}

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •