Hey everyone, here is my banebow deck for DP. It got me a win in the Crown tournament, so its no longer useful to me :P
Banebow (39+hero)
4 karash
3 garg
3 dmt
3 death collector
4 shadow knight
3 molten destroyer
2 santa
2 lln
4 perfect shot
4 snare trap
4 wotf
3 soul seeker
Sometimes, I found it hard to look past the excitement of new cards, and realize old options are still better. Biggest example is the fatties. I tried Furion Terror and Darkwood Wraith, but still find MD better for Banebow.
Why? Because with Banebow you need to be constantly rolling out allies for board position. FT works nicely with BBs ability and you can use it, but I found many situations where FT would kill my own board (Karashes, damaged allies) and *not* playing an ally is bad for tempo with BB, so I see it as too risky. Also, it has 3HP, so very easy to kill. Its not good to just keep sweeping the board - at some point you need to lay a threat down to SECURE the board for a while, or youll run out of steam.
Darkwood Wraith had the same problem - I cannot guarantee I can play it efficiently. Meaning, maybe my opponent has no ally to bounce. In that case its a 5cc 2/5. And once in play, it only deals 2dmg so not much help in combat.
MD, on the other hand, I can always play on an empty board. Its a fat 4/5, has a useful ability, is good vs weapoms which are popular now, and can deal splash damage to mages.
SK lets me keep rolling out allies. That is the point to BB for me.
Karash is usually better than snare trap t2.
Perfect Shot for obvious reasons.
soul seeker over grundlers... Healing off my awesome bow is still very relevant. Grundlers is not that tempting to me for BB because I plan to have multiple allies, and SS gets the job done just fine.
Enjoy, leave feedback if youd like.
Bookmarks