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  1. #1
    Shadow Era's Avatar
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    Dark Prophecies v1.7180 [Post bugs here!]

    http://test.shadowera.com

    Please report bugs here in this thread!

    Balance Changes
    Scythe of Fate: Casting cost reduced to 3 from 4
    Smith Shop: Casting cost reduced to 2 from 3
    Champion of Irum: Bonus stat cap reduced to +2/+2 from +3/+3
    Wendith Eagle Eye: Weapons have 4 attack maximum.
    Spirit Warden: Activated ability cost reduced to 0 from 1.
    Twilight Tribe Herald: Ability changed to “+1 base attack and + health, and Twilight Tribe Herald is killed at the end of the turn.”
    Rotling: Ability changed to “When Rotling is summoned, you may remove target ally in a graveyard from the game to give Rotling +1 base attack and +1 health.”
    Twisted Familiar: Activated ability changed to “0: Renew 2 resources, and Twisted Familiar is killed at the end of the turn.”


    Bug Fixes

    • FIXED Steadfast did not work against Shatter Ice. (its supposed to)
    • FIXED Multiple traps can't trigger during the same turn. I had 2x Enchanted Forest on the board, busti played Poison Arrow, the trap triggered normally, he played it again and the 2nd trap didn't.
    • CAN'T REPRODUCE Death Collector gains health boost but not attack boost.
    • FIXED While Enchanted Forest is in play, A Fireball flew straight through one meanwhile the LS that followed a turn later did trigger it. Inconsistent with how it works.
    • FIXED Spectral sabre cannot target the Aimed shot, which was attached on a bow.
    • FIXED When Breastplate of Vitality is played after Shard of Power, Allies have 3 health. Shard of Power should keep them at 1 health.
    • FIXED When Knight of the Golden Dawn activates his +1 attack for an attachment, it gives all his allies +1 attack too.
    • FIXED Dark Revelations does not expire after 3 turns; it appears to last indefinitely.
    • FIXED When I try to play Kelvin's Charm, the screen zooms at my opponent's side of the board instead of mine to attach it to my weapons.
    • FIXED Rothem's Visage does not follow the one instance rule.
    • FIXED Incense of Atonement does not follow the one instance rule.
    • FIXED Spectral Blade cannot target every attachment
    • FIXED Wendith's attack bonus does not disappear when retreated. Tested with Baduruu using Grundler's Double.
    • FIXED Death Collector will still give a health boost even if Shard of Power is on board.
    • CAN'T REPRODUCE With Divine Connection attached, if an ally with an attachment is killed by your opponent, it sends the attachment to the top of your deck rather than shuffled into the deck. --> please check my game for reproduction posted here.
    • FIXED With Shard of Power in play using Rotling's on summon ability to remove a Spark from the graveyard will kill Sparks in play.
    • FIXED Allies being removed from the graveyard are acting as if they were killed on the field. Examples, if a Death Collector removes Spark, all other Sparks in play take 1 damage. Tainted Oracles also draw cards in the same circumstance.
    • FIXED Knight of the Golden Dawn's ability appears to be buffing other cards, even weapons.
    • FIXED When playing Lythite Coating (on Rothams Visage) the screen zoomed to opponents side of the board.
    Last edited by danae; 01-28-2013 at 10:50 PM.

  2. #2
    Shadow Era's Avatar
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    Known Bugs: (FIXED = fixed for the next version, v1.719)

    Last edited by danae; 02-07-2013 at 02:24 AM.

  3. #3
    Senior Member sadist007's Avatar
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    Non-gamegreaking issues:
    • Timer does not go up while activating antimatter ability.
    • Cards sometimes gets stuck above everything else. I think this is related to drag and drop functionality or maybe from when playing a card when animation for another card is not yet finished
    • When multiple allies die at the same time, they still go to the graveyard in random order.
    • Spark is listed as an ability.
    • Disabled image does not disappear after Lost in the Woods expires or when Jericho removes a disabled status or after Rejuvenating Ritual is used.
    • Healing touch doesn't remove disabling effect animation.
    • Morbid Acolyte can target allies with no passive abilities.
    • Storm coat not shown on Serena and Lance when cards are sorted by "armour" button.
    • Snare trap is activating too fast, making it hard to tell what happened.
    • Camera zooms in on opponent's side for targeting for several cards when it should be zooming on your side. (PLEASE BE SPECIFIC ---> Samples posted in this thread.)
    • Braxnorian Veteran is under abilities when using the filter in the deck builder.
    • When activating Punisher's Gauntlets, sometimes none of the valid target allies can be targeted. Cancelling and immediately activating the ability again solves the issue.
    • Captured Prey does not use disabled animation.
    • Braxnorian Veteran is sorted as an ability in the deck builder.
    • Drag and drop functionality doesn't work with stolen cards.


    Wow kyle-soo much work! such a short time span! im impressed!

    EDIT: Needed the additional space for bug posting.
    Last edited by danae; 02-03-2013 at 10:31 PM.
    He has come HE WILL CONQUER

  4. #4
    Senior Member jonmaciel's Avatar
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    I don't see mention about Diplomat/Acolyte for disabling passive abilities. Is that fixed or still a bug?
    IGN: TJ jonmaciel
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  5. #5
    Senior Member CodeDomination's Avatar
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    Quote Originally Posted by starval View Post
    I don't see mention about Diplomat/Acolyte for disabling passive abilities. Is that fixed or still a bug?
    It will be fixed in the next version
    Coder of the Night -- A1 : Evolution in Theory

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  6. #6
    DP Visionary anhkhoa1986's Avatar
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    Known Bugs: (FIXED = fixed for the next version, v1.719)
    ...
    Consuming Fear triggers after the ally it is attached to attacks (or retaliates).
    Does it mean Consuming Fear should trigger before the ally it is attached to attacks? For example if an ally have 2 health attached with Consuming Fear attack, it will die before it deal damage to someone?
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  7. #7
    Senior Member Pandevmonium's Avatar
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    I just quote from IRC, a bug which happened during today's pop-up to 1ndeed (he wanted to shift Captured Prey from PB to DMT but he apparently could not):
    <A1-1ndeed> i wish morphic armor wasnt bugged, ugh
    <A1-1ndeed> yea sure does
    <[BP]Pandevmonium> report it into bugs thread
    <[BP]Pandevmonium> after the tournament
    <[BP]Pandevmonium> it was a camer bug
    <A1-1ndeed> kk
    <[BP]Pandevmonium> or you couldn't target?
    <A1-1ndeed> no legal targets showed up
    <[BP]Pandevmonium> :S
    <A1-1ndeed> i know it can move blood frenzy, but not enrage
    <A1-1ndeed> and now, now captured prey

  8. #8
    Senior Member bluebird503's Avatar
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    Hey, not sure if bug or not, but champion of Irum says it gains +1 attack and +1 health to a maximum of two.

    Yet, my opponent had 3 allies out (3 cost or above of course), and my champion was a 4/5. This means he had +3 attack(not +2)

    So if it's supposed to be +2/+2 max, he is bugged :P.

    The game is a custom game between me and A1 Busti, and I believe Busti had 2x Wulven Salvage and a Gargoyle, and I had a champion out.
    TJX Member - My Twitch TV Channel: http://www.twitch.tv/bluebird503

  9. #9
    Senior Member NazBeast's Avatar
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    "Morbid Acolyte and Layarian Diplomat cannot remove all passive abilities."

    Does that mean Ironhide Karash and Wulven Savage cant be targetted by these 2?

  10. #10
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    What about meltdown with new cards?

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