Hi, guys,
So, after first announcement, here, it's time to lay down the full set of rules for the next Big Event.
I remember everyone that this Tournament will grant, to the winner, an invitation to participate in World Championship Finals in 2013!
This thread will also be used to keep on registering all signups to the Stage 1, in continuation of the previous thread (so players that have already signed in previous thread won't have to sign up again; hopefully, they are all in post #3 of this thread). Some more FAQs are added in post #4.
So, with no further delay…
The End of an Era…
Call of the Crystals Official Online Sealed Deck Championship
CotCOOSD
Complete Rule Set
DEADLINE FOR ENTRY (signup in Stage 1) ends at 05 January 2013, 22h00 GMT+0.
Stage 1 - Swiss Tournament
Stage 2 - Grand Finals (Top 16)
Conditions
This will be a Sealed Deck format, where players will have to build a given deck of 40-card minimum (hero + at least 39 other cards), built from a pool of cards that will be granted to each player through a set of given boosters, unique to each of them.
Participation is free, all you have to do is sign up in this thread with the exact IGN you are going to use in this tourney. That may not change during the entire tournament, and since you signed up.
A new thread will be later created, to post round informations and to report results.
Stage 1 - Swiss Tournament
Stage 1 is sized for 128 players.
If signups surpass that number, players will be seeded based on each IGN’s QM rating, assessed roughly at the time of Signup Deadline (in case of ties, time of signup will be second criteria). Remaining post-128 players will stand as reserves/backups until start of Round 1, in case I won’t receive proper decks in time.
Each player can only participate with one IGN. More than one account from a player, if found, will mean disqualification of the extra accounts (counting only the first that signed).
Swiss stage is set for 7 rounds.
Matchup Rules and Scoring System
Each round will last 5 days, with a gap of 2 additional days for organizational procedures.
It will be Best of 3 matchups, but where you will have to mandatorily play all 3 games, in order to obtain a final result.
Decks are locked in each round!! (they can be changed between rounds, but more about it later).
So:
If you score a 3-0, you win 3 points.
If you score a 2-1, you win 2 points.
If you score a 1-2, you win 1 point.
If you lose by 0-3, you win 0 points.
As usual,
A) First game start is random, second game is started by whom went second in the first game, and third game is random again.
B) If a game ends in a draw, it must be repeated, with the same order of starting turns.
C) A sync error will have to be replayed with the same order of starting turns, unless a player concedes.
D) A frozen game will have to be replayed with the same order of starting turns, unless a player concedes.
E) If a player is disconnected during a game, the victory goes to the other player unless BOTH players agree to replay or a player concedes.
In the absence of round matchup play, I will be strict to participants, and auto-wins/losses will be conceded in that matchup.
This will be the system that will be used:
A) If you fail to show up/set a match during the 5 playing days of each round, an autoloss will be granted to you, giving you 0 points! Your opponent will be granted an autowin of 3 points – corresponding to a 3-0 victory (although less valuable than a real 3-0 victory, due to the fact that Strength-of-Schedule will be the first untying criteria).
B) Adding to the previous rule, anyone who has not played a specific round, and does not PM me (TO) regarding the reasons why matchup didn’t occur, before next round starts, will be dropped from the competition. No possibility to turn back after that has been done, so make your best efforts to always keep in contact with TO (me).
C) There will be no Intentional Draws in this tournament. The only way to achieve a draw in this tourney is by Tournament Organizer’s call, and due to the determination of real impossibility of both players, despite their best efforts, to play the matchup (and with responsibilities to both). This draw will worth 1 point to both players.
I will give players time to explain (since the penalty for not doing so is hard!), so that is one of the reasons of the 2 day’s gap to organizational procedures, already mentioned.
E) This autowin/loss (and draw) call system is designed to penalize non-played matchups, AWOL players or players not willing to commit to the schedule now presented, in order to press everyone to make their best effort in playing all their games. All deadlines are being presented now, here, so that everyone can decide, here and now, if they want to participate in this format, and within this rules. None of this will be changed after Tournament as started.
So, very important: players will have to PM TO (me), up to the last day of each round (including gap periods), with a justification to why haven’t they played a specific matchup (if that’s the case). Failure to do that will lead to dropout from the competition.
No extensions will be conceded.
Deck Building Rules
This specific set of rules shows how the deck building process will work.
DISCLAIMER: Tools are now complete. Major kudos must be awarded to Gondorian, tool wizard, for his excellent work on them. They are perfect, neat, functional, and very helpful to either your role as players and my role as TO. Thanks, Gondorian.
So:
1. An unique, individual code, will be generated for each player, that will give access to booster’s card list.
2. I will PM you with that code, (at the end of 5th of January, after seeding all players), that you should keep secret. That code will be mantained troughout the entire tournament, and will give you acess to your booster list.
3. In that same PM will be sent full instructions of how to proceed with deck building and picking will be sent, and to what links shall you be directed to.
4. After players see their card list, each one will have roughly 2 days to make the best deck they can, using just those cards in those packs in the booster list (everyone has to have those cards in his own account, ofc), by following links at the bottom of the page for each hero, and then trimming down.
6. Players will submit their best decks using a submitting button in the upper left of the deck editor tool. That will save their deck for the round and for the tournament, if no further changes are made.
7. A player can make and/or re-submit his deck as many times as he wants, DURING THE PERIOD THEY HAVE TO DO IT, that is mentioned on this thread and will also be mentioned in the tools used. It won't be possible to submit decks in any other periods different from that ones.
7. Failure to submit a deck up until the deadline that is established prior to tourney start (7th January, 22h00 GMT+0) will exclude these players from the tournament, and will open a place for potential replacements/backups, if there are any. (players above 128th place of QM ratings).
8. During 08th January, all decks will be validated according to booster lists sent to each player, and contacts will be made with replacement players (if needed), which will then have about 24h to build and submit their own Decks.
9. Tourney will start at 09th January 22.00 GMT+0, with all the validated players inserted in a Swiss format table, on Challonge.com, that will only be made public around that time.
Important Information:
Round 1 of Stage 1 (Swiss) will start with 15 boosters to each player. That number will grow as rounds pass. More on that, a bit more down, on the following post.
Additional Important Information
Two main things will be done as an insurance that players will keep their deck builds valid with the card pools they were given, through the links I’ve sent to each one:
A) TO will run periodic deck checks, randomly throughout the entire event and in all rounds, by reviewing match replays and comparing the cards used by the players in that matchups with their submitted deck lists. We will also use the help of Wulven’s Game Logs, comparing it with deck lists submitted by players.
Needless to say, any player caught up using cards that do not belong to their submitted deck lists will automatically be granted a permanent disqualification/dropout from this event.
B) TO will also work as a standing referee.
This means that any player can ask for my attention, through PM, saying something like “Hey, that guy had some strange plays, he seemed to always have a Fireball in hand when he needed, he used three in one game, and I feel that in a sealed format, that’s a bit strange. Could you check our matchup out, please?”
I will then perform a deck check on that matchup, assessing the cards used, comparing them to deck lists and checking game logs, and I will rule if there were any violations or not.
C) This said, I hope I won’t find any case where I need to rule a disqualification for these reasons. Consequences of that behavior are very serious, will be publicized and will permanently affect the image of a specific player within the community.
(continues on next post)
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