Ex-Official Organised Play Specialist (OOPS)
Elder(Alumni) of Team Juggernauts - TJ
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IGN: NaharPT
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Ex-Official Organised Play Specialist (OOPS)
Elder(Alumni) of Team Juggernauts - TJ
Ancient Member of PFG
IGN: NaharPT
Live Server with Chat-room
Test Server with Chat-room
I have no problem with intentional draws, I have played paper magic with IDs and magic online without IDs, It really doesn't bother me. I think you need it for non automated tournaments because with non automated matches or things like paper magic you can do other fishy/suspicious stuff instead of id, for instance you could agree to play for a draw and purposely misplay and then cast supernova. In paper magic you just tie 1-1 then let time run out its not hard just play dumb.
If you have Automated tournaments like magic online where you can't Id and there must be a winner (by time or by result) then I think removal of Id works.
I think tie breakers next time should be strength of schedule and not wl ratio. I got 12th but my strength of schedule would not have gotten me 12th.
Also funny story, started 0-2 these qualifiers, in my second round I was up 1-0 with the win on the board unless he drew a fireball or ls, I was deciding if I wanted to bounce his ally or kill it, i was playing through all the scenarios in my head(he could have portal but then I might be dead to clinging webs) I eventually decided and went to kill it and my time ran out, and he attacked me for exactly lethal and I went on to lose 2-1. I'm still mad cause could have been a completely different tournament for myself. Oh well. Also free wins be last rd because of no shows suck, but gomdorian already said prizes will be added for 9-16 do that should fix it somewhat.
Extra Tough Claws - Proud Member of ETC
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Shadow Era Art Thread | PB @ DeviantArt
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@FLD,
But giving byes and rejecting registrations are being done right now already, aren't they? Maybe Swiss handles it somewhat better than elimination, but even Swiss works the best with 2^N participants.
IMO, replacement is only logical before the tournament begins. Afterwards, inserting a new player in the middle of elimination just doesn't make sense at all. So of course all his opponents will get byes.
BTW, some other possible scenarios for tournament of different sizes.
8-player-DE:
4 losers from R1 enter SE, 2 losers from R2 enter SE, then the 2 survivors and 2 winners from R2 are the top 4.
16-player-DE:
8 losers from R1 enter SE, 4 losers from R2 enter SE. 2 survivors fight with 2 losers from R3 for 2 entries. 2 winners from R3 get 2 entries.
32-player-DE:
16 losers from R1 enter SE, 8 losers from R2 enter SE, 4 losers from R3 enter SE, 2 losers from R4 enter SE. 4 survivors fight for 2 entries. 2 winners from R4 get 2 entries.
128-player-DE:
64 losers from R1 enter SE, 32 losers from R2 enter SE, 16 losers from R3 enter SE, 8 losers from R4 enter SE, 4 losers from R5 enter SE, 2 losers from R6 enters SE. That's 6 survivors, plus 2 winners from R6.
The bottom line is, IF draw is not allowed (via replay, TO call or just coin toss), elimination is more efficient for both players and TOs and more exciting for spectators. On the other hand, IF draw is allowed, there is no reason why Swiss is not used as the only format throughout the tournament to determine the champion.
Last edited by Tyr Anasazi; 12-07-2012 at 07:11 PM.
IGN: TJ TyrX
Trapmaster of Jars
Move as swift as the Wind. Hide as silent as a Forest.
Attack as fierce as Fire. Defend as steady as a Mountain.
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