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  1. #1
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    Gravebone Evil Ascendant Super Synergy Deck

    Deck
    http://www.se-aqua.com/decks/#0ghvi1i7icisdakpkqktku

    Explanation
    Disclaimer: This deck is a complete flavor deck, and not for doing well in QMs, its just awesome in theory/just for trolling and having fun.

    Anyways, this deck is an ally-heavy deck, and essentially revolves around Evil Ascendant. Any other cards in the deck synergies with EA. The idea is that your own allies will not be harmed by EA, be it through damage reduction, healing, or just the recursing from SK and GB's ability. Of course, ally-less decks will destroy this deck. Not to mention any other deck since this deck has not a single counter (LLN, shriek, sever ties, etc.) at all.

    Card Analysis
    Gravebone - bring back allies faster

    Allies: 16
    4x Infernal Gargoyle - can't be harmed by EA
    4x Bad Wolf - ability heals him up to counter EA's damage, but due to mechanics of the game, will go down to 3 health (but bloodstone altar makes buffs him to 4/3 instead of 3/3)
    4x Shadow Knight - bring back allies, this + GB ability will make sure almost all allies that die will be brought back
    4x Ogloth the Glutton - since allies are dying left and right, this card is will quickly become a total monster

    Abilities/Items: 23
    4x Tome of Knowledge - just a draw engine, no synergy
    4x Bloodstone Altar - buffs your allies which are damaged by EA
    4x Sacrificial Lamb - more card draw
    4x Evil Ascendant - core of the deck
    4x Shadow Font - so you can use GB's ability more
    3x Supernova - since you can revive your allies really fast, this card is good if opponent also has immune cards eg. gargoyle, bad wolf, armored sandworm (get it down to 3 health first), reinforced armor etc.

    Total: 39 + Gravebone

    Combos
    1. An ally is 1 health and will die the next turn. Attack with it, then slamb it. Since it'll die anyways, slamb essentially gave you 3 cards for 2 cc with no other downside. With this deck, you will be able to revive it later anyways. Not to mention slambing a card buffs Olgoth.

    2. The infamous SK loop - remember to only use GB's ability on non-SK allies which are on top of a dead SK, this way SK will loop.

    3. Olgoth + Supernova - Supernova kills all allies that you have, and hopefully many of the opponents, this will let your Olgoth get really really fed. However, using Supernova and Olgoth on two separate turns will likely kill it, so remember to get Olgoth to >=6 health before using Supernova.

  2. #2
    Senior Member Buqs's Avatar
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    Need turn 2 drop desperately. You will not survive early human rush ELADWEN (when you start facing them). Also 4 Oggys are too many (and costly). Fireball is best damage for cost, DMT should be in every shadow deck. Bloodstone alter.....not worth it....but you will only need 1 if you insist on playing with it. A bad wolf damaged by Ea will recieve the +1 buff but once he gets bak to full health hell lose it. 4 Eas is too many too, just creating dead draws once you've got one in play. Font should just be replaced with more allies. SK ability does not work with GB ability and its too costly to use Sf (4cc) to keep brining back gargoyles (3cc).

    -2 oggy
    -3(-4) bloodstone
    -2(-3) EA
    -4 font
    -1(-2) sac lamb
    -1 tok

    +4 brutalis
    +4 fireball
    +3 DMT
    +3 LS (or bloodlust)
    +2 shriek

    Or no fireball, with 4 LS, 3 bloodlust

    These changes will pretty much keep your theme similar but should be better at handling more situations and matchups.
    EveryThing Changes

    "The difference between the possible and the impossible lies within a persons determination" -- Tommy Lasorda

    Check out my decks and others at Shadowera.net. Shadowera's #1 Super Fan Site!



  3. #3
    Junior Member
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    Haha, thanks for replying, as I said this deck wasn't meant for playing competitively. Either way, now you've helped me turn this deck into something playable, I might actually go try this on QM.

  4. #4
    Member Trueskill's Avatar
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    Good deck for fun. lol
    Member of AA1

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