Deck
http://www.se-aqua.com/decks/#0ghvi1i7icisdakpkqktku
Explanation
Disclaimer: This deck is a complete flavor deck, and not for doing well in QMs, its just awesome in theory/just for trolling and having fun.
Anyways, this deck is an ally-heavy deck, and essentially revolves around Evil Ascendant. Any other cards in the deck synergies with EA. The idea is that your own allies will not be harmed by EA, be it through damage reduction, healing, or just the recursing from SK and GB's ability. Of course, ally-less decks will destroy this deck. Not to mention any other deck since this deck has not a single counter (LLN, shriek, sever ties, etc.) at all.
Card Analysis
Gravebone - bring back allies faster
Allies: 16
4x Infernal Gargoyle - can't be harmed by EA
4x Bad Wolf - ability heals him up to counter EA's damage, but due to mechanics of the game, will go down to 3 health (but bloodstone altar makes buffs him to 4/3 instead of 3/3)
4x Shadow Knight - bring back allies, this + GB ability will make sure almost all allies that die will be brought back
4x Ogloth the Glutton - since allies are dying left and right, this card is will quickly become a total monster
Abilities/Items: 23
4x Tome of Knowledge - just a draw engine, no synergy
4x Bloodstone Altar - buffs your allies which are damaged by EA
4x Sacrificial Lamb - more card draw
4x Evil Ascendant - core of the deck
4x Shadow Font - so you can use GB's ability more
3x Supernova - since you can revive your allies really fast, this card is good if opponent also has immune cards eg. gargoyle, bad wolf, armored sandworm (get it down to 3 health first), reinforced armor etc.
Total: 39 + Gravebone
Combos
1. An ally is 1 health and will die the next turn. Attack with it, then slamb it. Since it'll die anyways, slamb essentially gave you 3 cards for 2 cc with no other downside. With this deck, you will be able to revive it later anyways. Not to mention slambing a card buffs Olgoth.
2. The infamous SK loop - remember to only use GB's ability on non-SK allies which are on top of a dead SK, this way SK will loop.
3. Olgoth + Supernova - Supernova kills all allies that you have, and hopefully many of the opponents, this will let your Olgoth get really really fed. However, using Supernova and Olgoth on two separate turns will likely kill it, so remember to get Olgoth to >=6 health before using Supernova.
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