1cc
Neutral Item-Artifact
Heroes generate 2 Shadow energy a turn instead of one.
6SE: Destroy this Item, any player may activate this ability.
What do ya think?
1cc
Neutral Item-Artifact
Heroes generate 2 Shadow energy a turn instead of one.
6SE: Destroy this Item, any player may activate this ability.
What do ya think?
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I had made a card similar to this already, just a Bazaar for se. I like the idea, but why would anyone waste 6se on destroying it? Wouldn't that leave your opponent with a bigger advantage?
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Well if you are playing against someone who is benefiting greatly from it, like Nishaven or Boris or Zaladar or, well the least is pretty much everyone in the game. And that is only three turns. You can always just leave it, that is just a way of eliminating it if you are having problems because of the enemies shadow ability.
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I say it's initial cost should be greater so it isn't used always turn 1 for Elementalis, etc. maybe 4-5. Also this allows shrine of Negatia to be effective to counter as a 1 resource setback isn't so bad.
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