I don't think HBM is that excessive. However, I do think Sandra is a bit too powerful.
A moderate solution would be to raise the minimum deck size to 40 and make Sandra unique.
As for the fun factor, I think resource destruction should stay in SE. I see moderate resource destruction as a means of preventing opponents from dropping down their big cards. I like to destroy at least one resource to slow down the appearance of a big weapon/armor or ally like Aeon.
However, excessive resource destruction is not fun at all. Nevertheless, there is a huge difference between SE and MTG in that you can use any card as a resource in SE but in MTG if they destroy all your lands, you are screwed because you can't use other cards as lands.
So my main push would be to slightly reduce the power of resource destruction but not eliminate it altogether.
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