Close

Page 4 of 4 FirstFirst ... 234
Results 31 to 38 of 38
  1. #31
    Lead Developer / Designer Gondorian's Avatar
    Join Date
    Apr 2011
    Location
    England (GMT+0)
    Posts
    24,080
    Tournaments Joined
    1000
    Tournaments Won
    999
    Blog Entries
    1
    At the point where it matters whether poison damage or ablaze damage happens first, it will be covered in the rulebook. If you can think of an example now, then we can update it. (We do not want to make the rulebook more complicated if it has no game impact.)

  2. #32
    Senior Member
    Join Date
    Jan 2012
    Location
    Finland
    Posts
    304
    Tournaments Joined
    0
    Tournaments Won
    0
    Quote Originally Posted by Gondorian View Post
    At the point where it matters whether poison damage or ablaze damage happens first, it will be covered in the rulebook. If you can think of an example now, then we can update it.
    Quote Originally Posted by Awer View Post
    For example, there might be a situation where, due to various events, a Deathbone has been poisoned by a Cobra Demon and has been set ablaze by a Molten Destroyer, and that Deathbone is at 2 health when his controller's turn begins.
    The above example is the only one I can think of*: Imagine that it's a long-winded physical Meltdown game where Deathbone has several health buffs, and is poisoned and ablazed by the said allies during the same turn, and then several turns later comes the point where Deathbone is supposed to die due to one of those negative effects. If the players didn't make note of which allies caused those effects and in what order, they might not be able to tell for certain, who should take the damage from Deathbone's passive ability.

    (According to the following card-FAQ answer, I've reasoned that an ally who causes a negative DOT-effect is "responsible" for its damage as long as that ally remains on the field:)

    Quote Originally Posted by Demnchi View Post
    Molten Destroyer's Ablaze belongs to its controller once MD is no longer on the field.
    Another example of a situation where "which ally has done what" matters would be when one player has several Katrin The Shieldmaidens in play, and several other allies, and each Katrin has buffed a different ally. Players need to have indicators of which Katrin buffed which ally, so that when one of the said allies die, they'll know which Katrin can reuse her ability. (I also hope such indicators will be introduced to the digital game at some point.)

    Quote Originally Posted by Gondorian View Post
    (We do not want to make the rulebook more complicated if it has no game impact.)
    If you are sure that a certain aspect of the game mechanics cannot have an impact in any possible situation during a physical game, then naturally you don't have to cover it. The question is, can you cover all the possibilities so that you can say for sure? Again, when new cards are introduced, the situation might change, so in the end, it might be a safer bet to cover "too much" rather than "too little". MTG has a basic and comprehensive rulebook - the same kind of division might suit Shadow Era as well, if it seems that a lot of detailed information needs to be explained somewhere without compromising the way the current Official Rulebook is.

    EDIT: * = (Well, I can think of more examples, but they always involve Deathbone getting the two DOTs from different sources.)
    Last edited by Awer; 11-04-2012 at 02:29 PM.

  3. #33
    Senior Member Wolfie07's Avatar
    Join Date
    Aug 2012
    Posts
    116
    Tournaments Joined
    0
    Tournaments Won
    0
    Looks great - NEEDS MORE STORY!!!!!! lol

    And i enjoy the hints at the elemental damage cards coming very sneaky :P
    Back from the dead.

    Aroooooooo *brains*.


    Member of ASF after all this time! WE WILL NEVER DIE *fistpump*! We may decompose slightly.*shhhhhlllluuuuuuuup* No biggie, that can be stitched back on.

  4. #34
    Senior Member NazBeast's Avatar
    Join Date
    Jan 2013
    Location
    Portugal
    Posts
    241
    Tournaments Joined
    0
    Tournaments Won
    0
    GDC can we expect Lore to be released aswell? I mean i always like to know the story behind my games and the story behind characters, synergys stuff like that which can be added through card descriptions and lore. The prologue looks nice, is there a story we can look at? or look forward to?

  5. #35
    Senior Member
    Join Date
    Oct 2014
    Posts
    150
    Tournaments Joined
    0
    Tournaments Won
    0
    When is the release of the new rule book with all the new rules from SE version 3?

  6. #36
    Lead Developer / Designer Gondorian's Avatar
    Join Date
    Apr 2011
    Location
    England (GMT+0)
    Posts
    24,080
    Tournaments Joined
    1000
    Tournaments Won
    999
    Blog Entries
    1
    Quote Originally Posted by marundal View Post
    When is the release of the new rule book with all the new rules from SE version 3?
    It's in progress.

    In the mean time, here are the Location rules:

    http://www.shadowera.com/showthread.php?35223

  7. #37
    Member
    Join Date
    Jun 2018
    Posts
    35
    Tournaments Joined
    0
    Tournaments Won
    0
    Quote Originally Posted by Gondorian View Post
    It's in progress.

    In the mean time, here are the Location rules:

    http://www.shadowera.com/showthread.php?35223
    Is there a new updated rule book somewhere and I just haven't found it?

  8. #38
    Banned
    Join Date
    Oct 2022
    Posts
    6
    Tournaments Joined
    0
    Tournaments Won
    0
    The actors and actresses have great chemistry with one another which makes them believable as characters in each scene. They bring life to every character through their performances and make every scene entertaining to watch!
    https://doramasflix.today/

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •