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  1. #1
    Junior Member Legato's Avatar
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    Gwenneth Truesight Powerhouse Deck

    1x Gwenneth Truesight
    4x Sandra Trueblade
    4x Blake Windrunner
    2x Aldon the Brave
    4x Aimed Shot
    2x Poison Arrow
    2x Flaming Arrow
    3x Rapid Fire
    3x Bazaar
    3x Night Prowler
    4x Soul Seeker
    2x Guardian's Oath
    2x Beetle Demon Bow

    I built this deck as soon as the update was released. It's won about 80%-85%, with most off the losses coming in the beginning, when I was still tweaking the deck. The reason I call it a power house deck is because by turn 7you can have a Rapid Fire down with a Soul Seeker pumped up with a Aimed shot. If you've never seen it, basically what happens is you have two attack each turn for 6 damage apiece, so you can direct 12 damage a turn on any target on the board, and what makes this deck exceptionally hard to beat is that you heal 8 damage everytime you wipe 2 allies off the board, and 6 damage kills about 95% of the all the allies in the game in one turn. If you get that combo out quick it's almost impossible to beat this deck. I'll post a more thorough deck strategy a bit later, after I play a few more games. The basic concept is to control the board with your traps, arrows, and low cost creatures until you can get the above combo out on the board. I believe there's enough in the deck to sustain you if you don't get the ideal draw in the first couple turns. If I draw multiple Sandra's in the first few turns I always play them back to back, especially if I go first, because this severely slows down their tempo, and forces them to throw away things they probably want to play. Plus it opens you up to maybe placing an armor on your hero rather than sacking it, like you would do in a faster game. I'm gonna work on thinning it out a bit, and I'll post anything new on this thread. Love to hear some feed back on how people like it, maybe finding an even better strategy. Hope you enjoy it!
    Last edited by Legato; 03-26-2011 at 12:22 AM.

  2. #2
    Senior Member Montag451's Avatar
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    And some people were still claiming hunters were bad.
    My music.
    Cthulhu fhtagn...

  3. #3
    Junior Member Legato's Avatar
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    I know! I know I've change that opinion with a few of the Eladwen, and Darkclaw players, lol.

  4. #4
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    i just want to hunters are so much fun to play.....i play a similar deck and i just won 5/7, lost to Ter Adun twice because of the freaken destroy target item lol

  5. #5
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  6. #6
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    heh commit to the combo !

    gwynneth all-in.

    4x Rapid Fire
    4x Aimed Shot

    4x bazaar

    4x demon beetle bow
    4x soulseeker
    2x gaurdian bow

    4x hide in the forest
    4x special delivery

    you might even convince me of blaze over hide in the forest except that hide in the forest can save you precious durability in the pivotal few turns when you can win the game.

    special delivery is there for reach because aeon and the new rock armor will put the kibosh on your sniperin' ways. the armor especially is gross.

    the beetle is great but i seem to be seeing a lot of elemental decks in the pvp room now and if they mind control your beetle that is one more creature taking away your durability.

  7. #7
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    I really like the gravediggers armor in this deck. It gives the hunter both draw power and something to do with her shadow energy.

  8. #8
    Senior Member yeater42's Avatar
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    Quote Originally Posted by Montag451 View Post
    And some people were still claiming hunters were bad.
    Its Shadow hunters who are at a disadvantage. The largest reason being they don't have passive add on damage.

  9. #9
    Member Vareth's Avatar
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    @Spazik PORTAL was broken because in most cases it was a GG card. Soul Seeker is a little overpowered with the +4 hp effect, but far from "omg so broken QQ".
    L2p against hunters.
    Last edited by Vareth; 03-28-2011 at 03:36 AM. Reason: typo

  10. #10
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    Quote Originally Posted by Vareth View Post
    @Spazik PORTAL was broken because in most cases it was a GG card. Soul Seeker is a little overpowered with the +4 hp effect, but far from "omg so broken QQ".
    L2p against hunters.
    I think it would be fair at +2 HP. It's an auto-kill card like portal, but it has a "time limit" in the durability. +3 life each kill is a little broken, and +4 is out of the question.

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