Meltdown is a limited sealed format, so it has to have an entry fee. Why? Because in a free to play game, everyone would just play meltdown and not have to spend a cent to have fun and be competitive right from the start. We need to make a little bit of money to pay for the servers and our coders.
I explained elsewhere that I left out an important part of the final winnings calculation: the ranked players will be divided into tiers that get a point percentage modifier, eg perhaps the top 10% will get a 25% bonus to their points. This is what makes the rankings matter, so that the top players will indeed win back more than they spent.
In the next release the time limits for meltdown will either be increased to 5 minutes or just removed if we disallow joining meltdown games as it is currently (you need a time limit on the second guy or it isn't fair to keep the first one waiting forever).
We appreciate all your comments and we'll keep listening and making improvements!
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