Request: make meltdown rankings based on elo, similar to the ladder. As things stand now the winners are just going to be whoever plays the most games per week. For example, you could play 5 games a day for 7 days, and win every single game, for 1050 points (30 per win x 35 games).
Or you could play 10 games a day, win 5 every day, for a score of 1,400 (30 per win x 35 + 10 per loss x 35)
So the person with a 50% win ratio gets a higher prize than the person with a 100% win ratio????
Ok, I know the person who played 10 a day and lost 5 spent a lot more on entrance fees. But I can't see how a person with a lower win ratio can end up with a higher placed finish...
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