I recently had an idea for some cards to be grouped together in an archetype like in games such as yugioh.
For those of you who do not know, an archetype is a group of cards all grouped together with a common word or phrase in their name such as "Ogre" or "Flame Dancer" as (rather rubbish) examples. Cards in an archetype also have effects that support other cards in that archetype. For example lets say I have a card named "Shadow blade slayer." Who has an effect that, when activated, gives all cards in the "Shadow Blade" archetype that you control +2 damage until the end of the turn. Archetypes also usually have ability and equipment a cards.
Now we know what an archetype is, allow me to explain how it will fit into SE. Archetype cards will still be split into human/shadow and possibly some archetypes will be split by class. Some large archetypes will have heroes who can be found only in booster packs and in the market, same goes for the other archetype cards, they are purely for enhancing your current deck and building decks around specific archetypes.
So, what do you think, will it be the big next thing for SE or will it be rejected before even entering the planning phase.
It's your call.
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