Minor bug with offline mode where, if there's already an email address inputted and you change it, then click on Play Offline, it logs you into the first account.
Minor bug with offline mode where, if there's already an email address inputted and you change it, then click on Play Offline, it logs you into the first account.
Not sure how we should show that... The offline mode only saves the last logged-in account. Obviously if you click offline play, you don't want it to connect to the servers to download the data for a different account...
Hmm, good point. Maybe just a snippet that would detect if the login is different from what's stored, when user clicks on Play Offline, and notify of the circumstance?
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