Ok so, I've looked around and didn't manage to find any threads addressing this. I find that odd, as is expect some people to be requesting buffs to a rare monster that almost never sees play, ever. And that's true, it almost never sees play, but as far as I know, it hasn't even been touched by a single buff to make it playable.
Obviously the reason it's never used is its unique status. Such a status prevents an onslaught loop of haste slingblades from the heros that can do that, which is good, but it renders it far too useless.
My suggested fix is, remove its unique status, and just make the damned thing steadfast.
It prevents a slingblade loop, but it also makes it possible for more than one to be on the board at a time. They might actually start seeing play if it can be used to call a crippled ally back to hand, and then replay it. Granted it can already do that, but it cant do it if there's already a slingblade in play. I really really like this cards effect, and have thought of so so many ways to use it, but being unique has just made so many of them pointless and useless.
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