i will post here all my card ideas. did not bother with card template because i don't have GIMP or PS.
Hunter
Traps
Snare Trap 2cc - play face down. the next opposing land animal ally to be summoned is injured (loses 1 base attack and 1 health every turn while Snare is attached)
Bird Trap 2cc - play face down. the next opposing flying ally to be summoned is disabled and loses 1 health.
Time Bomb 3cc - play face down. ability (2cc) all allies are killed, Time Bomb is discarded.
Gas Exhange 3cc - play face down. if opposing ally or hero deals combat damage to your hero or allies, Gas Exchange explodes and poisons all allies and heroes.
Kamikaze 6cc - play face up. if opposing ally or hero attacks, both heroes' life goes down to 5. opponent ends turn.
Light Explosion 3cc - play face down. when opposing Shadow hero's SE reaches 3, Light Explosion activates and drains opposing hero's SE to 0.
Dark Ritual 3cc - play face down. when opposing Human hero's SE reaches 3, Dark Ritual activates and drains opposing hero's SE to 0.
Shield Breaker 4cc - play face down. when opposing Hero attacks using weapon, all combat damage is blocked and weapon is destroyed.
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