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  1. #1
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    A glitch with Eladwen and Banebow

    Playing Banebow, I had a killtrap set. The AI had portal and called in Jasmine, who was promptly killed. However, right after she was killed, the AI tried to cast a defensive spell. When there was nothing to cast on, the card went back to the AI deck, and the game has been hanging every since. It's like the computer doesn't understand why Jasmine isn't there to attack

  2. #2
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    When I play traps against the AI and the AI wants to put in an ally and then a let's say Fire ball. The ally is killed and the fireball card shows up for a sec and then returns to the AI's hand. I noticed when I clic the right card in the Ai's hand it activates and game can go on. otherwise I have to wait a long time until the game goes on.
    This happens every time the AI wants to play 2 cards but the first one is killed by a trap.

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