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    Senior Member Faolind's Avatar
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    Preliminary Signups- Faolind's 5v5 Teamplay Tactics Dungeon


    Announcing the first ever 5v5 Teamplay Tactics Dungeon!!!

    Ok. So here's the basics: this is really a simple (evil laugh) sign up page to see if anyone is interested. Since funding has been approved (wow, thanks GDC!), all that I need to make this tournament official is some players!

    Rules Overview (simplified): you need a team of 5 players cooperating together.

    Each team must choose a set of five heroes to use in the tournament. You do not have to choose who will play each hero (yet). The heroes mus all be of the same faction (you either have a shadow team, or a human team)
    Once the heroes have been chosen, you must place them on a 3x3 grid this is your deployment board
    (cool name: Battleboard)

    Example below:

    Front
    ___________________
    l l l l
    l l Boris l l
    l______l______l______l
    l l l l
    l Nish l Gwen l Lance l
    l______l______l______l
    l l l l
    l l Zhanna l l
    l______l______l______l
    Back
    (Note: you don't have to draw this like I did, and it looked better in the editor)

    This of course has a purpose. Your battleboard determines who you can fight against, as well as who can fight against you.
    Basically, each team takes a turn, and on this turn, may take one or more actions. You may make one attack per turn, but you may also make reactive heals or vengeance attacks (explained later). In general, you may only attack when you have line of sight (there is no one in the way between you and the other player. LOS is drawn with a line, and the two boards are considered to be touching with no space between them). There are exceptions, however, which brings us to the class abilities.

    Class abilities


    Warrior: (Guardian Block) You may stop any attack directed to an allied hero, and take the attack yourself. You must be ahead or level with the ally you are blocking for.

    Hunter: (Sniper Shot) You may attack any hero, regardless of line of sight

    Mage: (Lightning Chain) Whenever you defeat a hero, you may choose another hero adjacent to the hero you defeated. That hero starts his/her next battle with -5 hp.

    Wulven: (Stealth) Wulven cannot be attacked directly. They only fight when they are the attacker.

    Rogue: (Disguise) The rogue may appear to his opponents as any other hero. (he still fights as a rogue, just appears to be something else while on the board)

    Priest: (Healing) The priest may fight an opposing hero as a reaction to that hero defeating one of the priest's allies. This does not count as the team's attack that turn. With a victory, the defeated hero is healed. In defeat, the priest gets -5 hp next battle.

    Elemental: (Vengeance) The elemental may fight an opposing hero as a reaction to that hero defeating one of the elemental's allies. This does not count as the team's attack that turn. On victory, the defeated hero is healed to 20 hp, and the opposing hero is killed. On defeat, the elemental is killed.


    Those abilities are what will define the game.

    Extra considrations: each battle will consist of one fight, not three as in other games. The attacker always gets to go first. Sync errors do not count, and must be refought.

    The hp subtractions are to be calculated by the players while in game. Thus if a hero with -5 hp is at 6 hp, they are actually at 1 hp.

    Prizes: 600 SC for each member of the winning team, 200 SC for each member of the 2nd place team.

    Once you play as a hero, you are locked to that hero. there is no deck lock however, and you are not locked to a hero until you participate in battle.

    I have planned for 2 to 4 teams, but if there are enough players, I can increase this limit, and also the prize (additions funded by me)

    Feel free to post here while looking for a team, or forming one! All full teams should pm me with their builds, as opposed to posting them (we dont want rogues being revealed, etc.). Add a cool team name! Also include a team leader who will decide what your team does each turn.

    best format for showing me your board setup:

    Team Eagle Falcons!!!!
    N12
    NN3
    45N

    1. Majiya
    2. Ter Adun
    3. Moonstalker
    4. Darkclaw
    5. Zaladar

    Let the games begin!!!!
    Last edited by Faolind; 08-07-2012 at 10:38 PM.
    (former)Armored Space Fleet Member
    (former) Design Team Intern
    Physical Deck Theory
    Faolind's Game Map (strategy article)
    Awesome Tournament!!!!
    (And its results)
    I wrote for this tournament (Rogues and Hunters are mine)

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