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I would suggest for the challenger who won the game,that they are not allow to challenge or being challenged by someone for 24 hours. To let the guild members to decide if they want to save that person or let it die.
Last edited by ColdSteel; 07-13-2012 at 10:04 PM.
Yes.
No requirement to challenge. Just keep in mind that if someone challenges you that has already revealed their hero, your hero will be revealed by me anyway. Only disadvantage is that the person challenging you don't initially know your hero. On the flip side, if you already know someone's hero is a Mage and you have moonstalker, you can either hope they don't challenge you or challenge someone you feel you can beat so you can avoid that matchup. Challenging someone when both your heroes are unknown also has advantages as they can't tech against you. So it's more like the first round of the usual tourneys. Also the berserker award is out there to provide additional incentive for individual players.
As for the save, it works that way intentionally so that it will require more coordination and communication within the guilds. You guys need to plan on who you will potentially team up against and who you will save, then when that person is scheduled to play be sure you have someone ready to save him. Also teams just need to monitor the thread daily to make sure that if one of their members has been teamed up against, if they will also use their team up to even the odds.
EDIT: Hmm... I specified that you cannot use a save against a teammate who has died through team up but there's no rule about saving someone with the use of a team up. What a waste though, they might guarantee the save but that team up will not be able to kill the opponent. Keep in mind that if a save is successful, both players from both guilds will still be alive.
Last edited by danae; 07-13-2012 at 11:17 PM.
Last edited by Light0fHeaven; 07-14-2012 at 07:03 AM.
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Rubick
The Grand Arsenal Magus of Rosh Pit
Warrior of The Blue Phoenix
Greatness, Reborn
IGN|BP Rubick
TG|@rubicklily
Like Coldsteel mentioned, I think we need some way to not let people immediately challenge after their own wins to avoid ever letting others be saved. I mean, if I don't want a certain player to be saved, I can just challenge someone immediately after I've won and not have a care in the world about that person coming back from the dead for revenge.
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That is a valid strategy and I've indicated at some ways a guild can counter that. The rules stays as it is since that was what stated from the start of the tournament and there might be guilds that have already formed strategies with this in mind. There was a week before the tournament started to suggest modifications but that time has already passed.
I challenge hatts
edit: he cant play this weekend so i void my challenge
Last edited by pjoe0211; 07-14-2012 at 01:40 PM.
IGN: AO1 Pjoe0211
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edit going after jac
Last edited by pjoe0211; 07-14-2012 at 08:27 PM.
IGN: AO1 Pjoe0211
Trophy Case
3rd in first tourny SE tourney ever
joint winner of 1.27 master tournament
2nd in crown(9) "Five Classes"
winner of 7 pop up tourneys
2nd in 4 pop up tourneys
2nd in green division 1 season 4
2nd in TJ ironman challenge tourney
Winner of 12 pop ups
2nd in 16 pop ups
Winner of [Beta Server] Every Heros Tournament
2nd in Gondorian's GR34T tournament
Winner of [SF] : Extremely Tough Challenge: THE DRAFT
Waiting to be challenged
well my plan was to just go guild by guild, top to bottom and see how long i last(could be one game lol) but no one from A1 can play right now, so ill just stay on PS till sum1 shows up and then ill challenge them
IGN: AO1 Pjoe0211
Trophy Case
3rd in first tourny SE tourney ever
joint winner of 1.27 master tournament
2nd in crown(9) "Five Classes"
winner of 7 pop up tourneys
2nd in 4 pop up tourneys
2nd in green division 1 season 4
2nd in TJ ironman challenge tourney
Winner of 12 pop ups
2nd in 16 pop ups
Winner of [Beta Server] Every Heros Tournament
2nd in Gondorian's GR34T tournament
Winner of [SF] : Extremely Tough Challenge: THE DRAFT
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