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View Poll Results: Useful?

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  • Yes

    10 83.33%
  • No

    2 16.67%
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  1. #11
    Senior Member Kross's Avatar
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    I love the idea but I agree with houshasen that it may be underpowered even with it not costing 2 resources to play. Its kind of like Campfire Stories right now but perhaps it would be more useful if it said "All friendly heroes and allies gain 2 health." Also, I don't think there will ever be a card that actually says it costs 0 resources. There is no need if a resource is thus removed from the effect. Take Shriek of Vengeance for example. It says its cost 1, but since a resource is removed anyways, its essentially cost 0. If you use it while you have 7/7 resources, afterwards you will have 6/6 resources available.

    I would love to see cards like this implemented into the game, Keaven!

  2. #12
    Senior Member Keaven's Avatar
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    Quote Originally Posted by Kross View Post
    I love the idea but I agree with houshasen that it may be underpowered even with it not costing 2 resources to play. Its kind of like Campfire Stories right now but perhaps it would be more useful if it said "All friendly heroes and allies gain 2 health." Also, I don't think there will ever be a card that actually says it costs 0 resources. There is no need if a resource is thus removed from the effect. Take Shriek of Vengeance for example. It says its cost 1, but since a resource is removed anyways, its essentially cost 0. If you use it while you have 7/7 resources, afterwards you will have 6/6 resources available.

    I would love to see cards like this implemented into the game, Keaven!
    I've got some more ideas so I'm going to make decent example cards and at least one for each class before I post them all.
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  3. #13
    Senior Member Keaven's Avatar
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    Other potential abilities:

    [Priest] Famine 10SE: Destroy all enemy allies of cost 5cc or lower
    [Wulven] Infection 5SE: Gain control of enemy ally of 4cc or less
    [Warrior] Adrenaline 4SE: Allies gain +1 attack for this turn
    [Mage] Enchantment 6SE: Target enemy item of 5cc or less is now under your control
    [Rogue] Slight of Hand 6SE: Take one card at random from your opponents hand
    [Hunter] Repair 5SE: Target Armour 5cc or lower increases 2 durability
    [Elemental] Manifest 5SE: Summon any 4cc ally or lower from your draw pile at no cost
    Last edited by Keaven; 10-06-2012 at 02:05 PM.
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  4. #14
    Senior Member Wicktoria's Avatar
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    Quote Originally Posted by Keaven View Post
    [Hunter] Pierce 5SE: Target Armour 5cc or lower increases 2 durability
    Err, don't you mean Weapon? Also, i like the Wulven and Mage ability.

  5. #15
    Senior Member Keaven's Avatar
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    Quote Originally Posted by Wicktoria View Post
    Err, don't you mean Weapon? Also, i like the Wulven and Mage ability.
    lol wrote them a while ago and just named now. Misread ability lol. Fixed.
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  6. #16
    Senior Member Wicktoria's Avatar
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    Quote Originally Posted by Keaven View Post
    lol wrote them a while ago and just named now. Misread ability lol. Fixed.
    Ah, makes sense now.

  7. #17
    Senior Member ReignTheConquer's Avatar
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    If it heals your hero and all friendly allies 2hp i would use it.
    TURN ⬇ FOR WHAT?

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