You're only thinking of overextension in terms of risk of wipes and are forgetting the bluffing aspect of the game, and how significant it is to keep your opponent guessing. An empty hand leaves nothing to the imagination.
You're only thinking of overextension in terms of risk of wipes and are forgetting the bluffing aspect of the game, and how significant it is to keep your opponent guessing. An empty hand leaves nothing to the imagination.
MistahBoweh - Paragon of Paragons
Warrior of the Blue Phoenix
Greatness, Reborn
My Strategy Site: The Boweh
Latest Article: USED: MistahBoweh VS SamuelJ
You draw every turn so your opponent has to expect something anyway. Vs a hero with no possibility of board-wipe/multi-targeting it's ridiculous to hold back your play and avoid over-extending. By not spending your resources, you are effectively doing the equivalent of having your opponents play free retreats. Short of having another card to play (weapon/draw engine) there is no reason why you should not play an ally over playing nothing at all.
There is no need to bluff if there is no way for the opponent to deal with the board.
Graphlem basically hit on the only reason why you would not want to reveal more of your deck if it is a certainty you would win.
A player in a situation like being stared down by 3-4 allies has more urgent trouble than that and will make the same play to get get a hold of things whether he/she *knows* or *hopes* that the other player won't counter it immediately (like soul seeker / anklebreaker even though it could be destroyed, or hasted raven even though it could be stunned by poison arrow or mind controlled, or captured prey / crippling blow despite the possibility of severed ties).
A1's man without qualities - Evolution in theory.
My cards ideas: for mages, for others
Songs about Wulven by: TV on the Radio, Babel, Warren Zevon
However much one kind of longs to see the actors in war outdo each other in cunning activity, finesse, and stratagem, still one has to admit that these qualities show themselves but little in history and have rarely been able to emerge from amongst the mass of relations and circumstances.
The reason for this is obvious enough: Strategy knows no other activity than the arrangement of combats with the measures which relate to it. It doesn't know, like ordinary life, actions that consist of mere words, i.e. expressions, declarations, etc. But these, which are inexpensive, are what the crafty one prefers to deceive with.
This sober truth is always felt through and through by the actor in war and therefore he ceases to fancy a game of shrewd agility. Necessity presses so hard into immediate action that there is no room left for it. In a word, the pieces on the strategical chessboard lack the mobility that is the element of stratagem and cunning. - CvC, On War
Bookmarks