1. Jasmine Rosecult: She cannot target certain heroes with her ability, but can target others. For example, I played against Darkclaw and I wasn't able to use her ability on him for the whole game...
2. Mind Control: Two here. First, if Aeon Stormcaller gets stolen, the person stealing it cannot attack the original player of Aeon. Second, if a warrior deck has a Warbanner out and an elemental deck mind controls the creatures, they retain their +1 attack.
3: Heroes: There are certain times within a game in which a hero can attack another hero, for 0 damage.
4: Rain Delay: Playing two Rain Delays works the same way as playing one rain delay, waiting for it to run out, and playing another one immediately after, but for one less turn duration. This is against the wording of the card: It should just "extend" the previous rain delay for one more of your turns. The animation works correctly, though.
5: Crippling Blow: It reduces the whole attack to 0, and not just the base attack. In other words, if you play Warbanner, and then your opponent plays Crippling Blow, your creature goes to 0, but if you play Warbanner later, they go to 1.
6: Multiplayer Sync Issues: Let's see, any time the game sees something it doesn't expect (an elemental deck Elemental Recharging, drawing and playing a human creature, Elementalis doing sacrificial stuff), the game crashes and reports a multiplayer sync issue...and still gives one of the players a loss.
7: Zaladar: Ability sometimes still cannot be used when no ally targets are available.*
8: Rampage: If an enemy's creature leaves the field for any reason, and not just from being killed, Rampage activates and heals the 2 life for the hero.
Also, this thread should be stickied, so that it will become the new bug thread. This will make things much more efficient for everyone.
EDIT: I will update this post whenever I have time to list the bugs I've seen. Anyone else with bugs, post them here, and I'll add each confirmed bug to the list. When I have time, I'll also go through the forums and post any bugs that are known here as well. Any help will be appreciated! *indicates that this was a problem reported fixed.
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