Been testing the above list, want to discuss some things.
1)
Molten Destroyer vs.
Plasma Behemoth?
It seems like both allies are really good in theory, but no matter how you slice it these are the ones your opponent will be sure to get rid of quickly. They both survive
Fireball, so I place them above something like
Shadow Knight for sure. If your opponent can't deal with either one, it's usually gg regardless of which one you have out. But Molten Destroyer also comes in handy, being a little harder to kill and dealing 1-2 damage, at least. When I wanted to make this deck, it was strictly because I had my ass handed to me by a
Plasma Behemoth, so it's hard for me to justify cutting them. My point is that the allies at this slot are somewhat irrelevant, because they attract damage and rarely survive, and if they do survive, their impacts are both good it's hard to distinguish.
2)
Shriek of Vengeance,
LLN
These cards are very good, don't get me wrong. After playing this deck, I see that
Tome of Knowledge is the critical card. If you don't draw one, you lose. Being able to kill an opponent's Tome for 1 is great... I won't go into it, we all know there are good targets for these situational removal spells. However, I feel like
Majiya is a more aggresive deck. It can dish out crazy damage late game if you used Tome correctly. Further, Mages can't heal, so it's hard to play a 'control' deck when at any time your life can be whittled down. While it does need board control to be adequately aggressive, would it not benefit from more aggro cards? I'm not sure what though...
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