I've been trying the deck and I like it a lot. (don't take my critique personally, the
Zaladar comment was more about the strength of the Z deck than the weakness of your deck, I could have phrased it better). Unfortunately I missed your replay of against a Z deck.
For me
Zaladar's Mind Control is still problematic with this deck, compounded by the other tools in the Z deck.
Zaladar also has a wipe with ED. And the recursive draw from two Shadow Knights is a pain. And that's not to mention the deck reshuffle with Eternal Renewal (late game, that card really kills because they get their MCs back). And
Zaladar can heal with
Conversion.
In terms of your deck, I really like the focus on the
Sandworm, the problems I've had with other allies was the fragility, particularly from Mages. And the usefulness of the underrated Healing Touch. I've gotten to 224 with the deck but there's still heroes that are problematic, while I only cracked 214 with the previous deck. However, I really missed the utility of Retreat!. An Oggloth that's grown because of Sacrificial Lamb or
Elementalis's ability can be shrunk, a Protector's can be removed so that you can smack some of the other allies, or it's can remove Crippling blow or save an ally from imminent death.
IMO, the weakness of the deck mainly revolves the early damage soaking, the relatively weak attack of the
Sandworm and the lack of a disable. And like most
Zhanna decks, the dependency on establishing
Aeon+EP for a consistent win, with the subsequent weakness to counters like MC and Assassination, AND the dependency on a good
Tidal Wave distribution.
Overall I really like the deck. My tweak has been to add 2 Retreat!s. I've also considered
Raven Wildheart for the disable. Wulven are pretty easy with this deck, mages are much easier, although heavy burn decks are still a touch and go. Victor Heartstriker can also negate the tankiness of the worm and
Banebow to a lesser extent.
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