Got this idea today, and wanted to post it before forgetting about it.
Ascended heroes are cards, placed within your 39, that can be played only when a special condition is reached. When you do, the ascended hero replaces your current one. All damage, effects, and attachments are moved from the current hero to the new one, and if the old hero was exhausted the new one is too. An ascended hero can only be played if the character depicted in the original hero matches the one in the ascended hero's typeline, and ascended heroes cannot transform back (or transcend yet again).
Some examples (not necessarily balanced):
Nishaven, Archmage of the Heavens (5)
Ascended Hero - Nishaven
0/36
You may only Ascend this hero if three or more allies died this turn.
5SE: Deal 4 electrical damage to all opposing allies.
"Only a man who has killed his own knows what it means to kill."
Epic
Amber, Queen of Combat (6)
Ascended Hero - Amber
0/40
You may only Ascend this hero if there are three or more weapons in your graveyard.
3SE: Target friendly weapon gets +2 attack permanently. Until end of turn, Amber deals an extra +1 combat damage against heroes.
"Her armor is her castle; her swords, her subjects."
Epic
Majiya, Lady of Fortune (4)
Ascended Hero - Majiya
0/36
You may only Ascend this hero if you drew four or more cards this turn.
2SE: Draw a card.
"After a quick bath in flame, I have triumphed yet again."
Epic
Zaladar Supercharged (3)
Ascended Hero - Zaladar
0/30
You may only ascend this hero if you control an ally named 'Spark'.
3SE: Put a 1/1 shadow elemental ally named Spark into play. It has "Spark has +1 attack and +1 health for every other friendly Spark in play".
"Deadly just got new batteries."
Epic
And some cards that could interact with this mechanic, like this:
Adoring Fan (2)
Human Ally
1/3
Adoring Fan gets +1/+1 as long as your hero is ascended.
"Can I follow you around? PLEEEEEEASE?"
Common
Touch of Humility (1)
Shadow Ability
Target opposing ascended hero takes 3 damage.
"The bigger they think they are, the harder they fall."
Uncommon
Touch of Heroism (1)
Human Ability
Your ascended hero heals 3 damage.
"The chosen are no more than the weak that simply chose to do something better."
Uncommon
Power Struggle (4)
Neutral Ability
If your hero is ascended, draw two cards. Otherwise, search your deck for an ascended hero, reveal it, put it in your hand, then shuffle your deck.
"Even the strong seek strength."
Rare
Thoughts?
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