Hi, English isn't my first language(so expect errors!) but i still want to share my deck with everyone.
I will write in details for each card and generally strategy.
Currently i use Amber Rain the female weapon master to get to 241 ranking (i still have high win ratio so it certainly can go higher ranking score).
I got 24win 6loss for my past 30games.
Now i want to share this deck to everyone and hopefully get some advice to improve it to next 300 ranking level !
Before i post my deck, i want to share my thoughts about why i choose Amber Rain.
Advantages for Amber Rain:
1: Mixed damage output.
Amber Rain has both high weapon damage and strong allies damage. It's very good counter to mage's Supernova.
Jeweler's Dream with Amber's ability is insane ! There are so many games mages use Supernova to clear the board but die to my Jeweler's Dream. (on the other hand, Boris Skullcrusher is rely on allies)
2: Warrior is generally very strong.
Blood Frenzy is clearly OP (nerfed in next patch damn!)
Warrior also has access to one of the strongest armor in this game: The King's Pride
3: Strong in currently meta.
There are so many Eladwen Frostmire, Darkclaw and Gwenneth Truesight. My Amber deck has high win ratio vs them.
(100% vs Darkclaw, Darkclaw has nearly no chance to beat me)
Ok time to post my deck!
Amber Rain
Jasmine Rosecult *4
Kristoffer Wyld *4
Puwen Bloodhelm *2
Birgitte Skullborn *1
Raven Wildheart *2
Aldon the Brave *3
Armored Sandworm *1
Dual Wield *1
War Banner *2
Smashing Blow *3
Enrage *1
Blood Frenzy *4
Misplaced *2
Bad Santa *2
The King's Pride*2
Jeweler's Dream *4
Rusty Longsword *1
Total 40 cards.
I always only make 40cards deck to maximize the probability to draw my "core cards" and optimum first 4 turns.
This deck is very very focused on early game (first 4 turns). So it's incredibly consistent.
I added Birgitte Skullborn *1 to increase the probability of drawing 1cc cards. (this is extremely important in this deck)
Additional 1cc card does make difference, plus it's so useful unless opponent cast Kristoffer Wyld at turn 1.
I added Bad Santa *2 because if you only have Blood Frenzy*4, there is actually very high chance you won't get it in first 4 turns!
I am sure all warriors user have this feeling "Omg where is Blood Frenzy!! i have 4 copies!! So bad luck!" NO it's not bad luck, if you rely on 4 copies it's not consistent.
Since Blood Frenzy is so important, you always want to cast it at turn 2 (not optimal) or turn 4 (optimal!!)
That's why i added Bad Santa *2 and that's also the reason i add Birgitte Skullborn *1.
Bad Santa is a perfect 2 turn drop if you play first and casted a 1 cc ally at turn 1. It also increases the chance to get your Blood Frenzy.
Jasmine Rosecult and Aldon the Brave are very standard, no need to discuss
Armored Sandworm is useful vs mages. Otherwise feel free to sacrifice it.
Raven Wildheart is a very strong control type ally.
I have only 2 Puwen Bloodhelm and generally you sacrifice them or cast them at turn 4 with Jeweler's Dream.
Smashing Blow *3 is very good against most opponent especially Darkclaw, Hunters and warrior mirror.
Enrage *1 you only need 1 copy because you don't need it until very late game.
Misplaced *2 This is just for Darkclaw. Misplace their Full Moon then burst ! Generally you sacrifice it when facing other heroes.
Dual Wield you only need 1, it's good for mid-late game. 4 damage Jeweler's Dream.
Jeweler's Dream is the core weapon. It's so useful. You need these 2 extra resources to maximize your early, mid game!
With Amber's ability it can deal potential 12damage, it's insane.
Rusty Longsword generally you sacrifice it. There are games this weapon can save you, especially when you play second. You can use it at turn 3 to kill their Jasmine Rosecult or Aldon the Brave.
Optimal first 4 turns
1: Kristoffer Wyld or Birgitte Skullborn
2: Bad Santa
3: Jasmine Rosecult or Aldon the Brave
4: Jeweler's Dream then Blood Frenzy
Another Optimal first 4 turns
1: Kristoffer Wyld or Birgitte Skullborn
2: Puwen Bloodhelm
3: Jasmine Rosecult or Aldon the Brave
4: Jeweler's Dream then Blood Frenzy
This one you might need to sacrifice some very good cards
Very strong first 4 turns
1: Kristoffer Wyld or Birgitte Skullborn
2: Blood Frenzy
3: Jasmine Rosecult or Aldon the Brave
4: Jeweler's Dream then Puwen Bloodhelm
strong first 4 turns.
1: nothing
2: Blood Frenzy (Bad Santa if you play first)
3: Jasmine Rosecult or Aldon the Brave
4: Jeweler's Dream then Puwen Bloodhelm
You can see it's easy to get a good or ok opening. That's why this deck is consistent. Additional 1cc and 2 Bad Santa really boost your opening first 4 turns. If you can get your Blood Frenzy in first 4 turn then there is a high chance to cast The King's Pride smoothly.
(please sacrifice The King's Pride or any 5cc allies if you don't have Blood Frenzy or Bad Santa at turn 2). ]
Now let's talk about weakness.
1: Amber Rain mirror ! why ?! Because i am so focused on early game and my typical late game isn't as strong as other Amber
as you already noticed, i don't have Retreat and Crippling Blow! I also only run 2 copies of Raven Wildheart which is often the key in warrior mirror. There are games i control the board at early to mid game and successfully drop opponent to less than 10hp while i have 20+ hp and eventually lost !
2: Gravebone is hard for me. If he can survive in mid game and stabilized, then his late game big allies + Portal combo will destroy me.
Again mainly because i don't have Crippling Blow.
Possible improvment: add 2 copies of Crippling Blow. Maybe -1 Rusty Longsword since most of time it's not that useful(but it does saved me in few games...).
Ok this is alot of typing. Hopefully you enjoy your reading!
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