Probably should have suggested this earlier, but she would be a much better ally if she reduced damage dealt to target ally by 2 as opposed to having target ally gain 2 health. I think that even reducing damage dealt by one would be better. This would not only make another ally more durable (as is the original intent of the card), but it would protect the ally against the ever popular DoU and Ankle breaker (if reduced by 2 of course). It is probably too late for this to change anyway though, but I think she would actually see some play if this change was made.
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