Sever them ties and UNLEASH THE MONSTER!!
Sever them ties and UNLEASH THE MONSTER!!
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Hm... When oggy has crippling blow attach, does its att increases after crippling blow is removed, providing that allies dies in between the period?
For example: Oggy is summoned. Opponent put crippling blow on Oggy. After few turns, 3 allies dies, I assume Oggy's hp increases by 3 but attack still remain at 0. Then I use sever ties and free oggy does his attack increase by 3?
Yeah, that's the whole premise of the deck. Hence the whole UNLEASH THE MONSTER!!! post above.
So you drop the Sever Ties and all of a sudden your opponent has a 10/13 Oggy to deal with (Or something equally stupid )
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I've been playing an almost identical deck and it's tons of fun! But.. the stress is getting to me baaaad. These major come-from-behind wins are taking its toll on my damn nerves though! :P Think I need something that gets rolling a little quicker but with less of a bang... Oggy bombing is rather addicting in and of itself however. Sigh.
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I really don't like using PBs in my GB deck, brutal minotaur has only one damage less with no extra cc cost (works really well with portal as well). The 2 damage can kind of beat you down if you're not careful though
Extra Tough Claws - Proud Member of ETC
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Click here for Quick Link to Play SE split screen with IRC
Latest Article: My Top 4 Biggest Mistakes in SE
1.5 Ultimate Gravebone Series: Monster Control & Brutal Is Control
Advanced Guide:Guide to Battle Awareness and Conservation - Adding Depth to your game
Basic Guides: The Spark Effect | The Insidious Elementalis, The Magic Number 3 | Retreat! We are experiencing Rain Delay due to a Bad Santa!
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PB and oggy doesn't hurt much from an mc, 3 dmg is handlable considering the cc of MC. GB using multiple 5hp and above allies are often too much for elementals to control, considering that GB has natural extra +2 to 3 allies thanks to his ability. Zaladar has natural dominion of 4hp allies + brutalis, but one surging PB can break that control.
I don't have much problems with elementals, mainly because of supernova, DoU and webs.
Btw, 6 dmg with haste is shit when it costs you like 2 cards and 10 cc. An oggy bomb alone will deal a minimum of 8 dmg, plus clearance of the board. A sever ties + ability on a PB or oggy also deals a minimum of 7 damage and grants massive board.
Sorry but portal really sucks. I've mentioned this before. Playing portal makes you play silly allies like belladonna and BM, which cannot stand on their own two feet when there is no portal turn. At crucial turn 4, even casting a portal is severe loss, momentumwise. What if your opponent destroys it? Do you still cast the flimsy belladonna into play? Do you still try to send a BM into ally infested waters? I strongly advice against portal.
Click here for Quick Link to Play SE split screen with IRC
Latest Article: My Top 4 Biggest Mistakes in SE
1.5 Ultimate Gravebone Series: Monster Control & Brutal Is Control
Advanced Guide:Guide to Battle Awareness and Conservation - Adding Depth to your game
Basic Guides: The Spark Effect | The Insidious Elementalis, The Magic Number 3 | Retreat! We are experiencing Rain Delay due to a Bad Santa!
Iridescent Prince of the Future
Warrior of the Blue Phoenix
Greatness, Reborn
JOIN US!
PFG 1&2 Member
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