Well to speak literally there are traps like a stome hanging from a tree that are destroyed after use. The rock was already there and u have to rebuild the whole trap to raise,lock and load. Other traps like pits with grass-layer on top can be reused easily.
While the pic shows the second, Wulven decide that the most profitable for the game is the first. Let us agree with what they have as a plan..!
Ps: look at it like this "every card that can be destroyed by StopThief triggers IGG. Is that fair enough?
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