New DC:
Darkclaw: 3SE: Until the start of your next turn, your weapons gain +2 attack and Darkclaw has ambush.
I like the direction you guys trying to give darkclaw, however it feels underpowered now.
His new abilitie is more fit for board control than to going solo, however the fact that he needs a weapon to be effective makes it a little underpowered compared to most shadow heroes.
Allyless DC is not playable anymore competitive because mages will eat him alive with DD, and he will need to clear the board after each activation or just lose the game against most ally strategies, so he is unable to focus on attacking the hero anymore.
Still he can be played with backup allies to seal the deal, wich is fine.
However ambush alone feels really weak for an ability that can be countered (any sort of weapon/item destruction) and needs to have a weapon in play to be effective...
Right now DC feels like a weaker version of amber or gwen due to his card pool...
I think DC needs a little love in order to viable, id like to hear feedback from the community about him.
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