Thing is, you usually will be.
Thing is, you usually will be.
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Not if you're good at it.
Actually I think the OP means to exploits bugs but never to cheat. He emphasised that a pro works within the confines of the system. An example will be the Logan- Berserkers edge bug. A pro will abuse that, as long as the tourney rules don't banned it.
Will be different from cheating example using hacks. So the Op is agreeing with you on wat u said.
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I just wanted to point few things out.
Firstly, what really ruins this article is using atrocious gaming slang to describe gamers categories, it doesn't match the rest of the language the article written in. Even worse that these terms are ambiguous, for example scrub is not necessarily new player, "newbie", but bad player or just with skill inferior to yours (which includes bragging automatically), "newb", "nub". Pro is usually referred to players that are generally good at the games but what it really stands for is professional and what determines professional is ability to make living out of his profession, so when we say "pro gamer" we really mean that games are that persons job. If you needed to spread players by skill just use normal language let's say Amateur, Intermediate, Expert (I don't really sure if there are professional tcg gamers).
And second thing is effect that tournaments have on meta. If certain hero wins tournament it proves nothing yet. It could just been played by extremely skillful player or had lucky draw and his opponent was unlucky and so on. Considering most "casual" players and this is a majority of players, play ladder, there might be different meta rather than in competitive scene. Also lack of tournaments win consistency plays its role. Tournaments aren't that frequent to make statistics based on them to begin with, and there's rarely many tournaments with same hero wins over and over again. And what expert plays might be too hard or just inexpedient to play for a average player.
And did allyless Darkclaw was competitive? Simple item destruction completely wrecks the deck, not to mention mindless playstyle and complete predictability of it.
Last edited by Unruler; 02-05-2012 at 11:05 AM.
Really nice article
A1 alliance - Evolution in theory
Thanks guys I can really elaborate on this if I want. Most of the concepts come directly from the source and have little to do with tcg's but I thought it applied well in theory. If you like this article I recommend reading "playing to win". Really interesting on having the right mindset to win. It's written by an accomplished street fighter champion.
Well written, but for reading purposes, could you paragraph a bit more? It's border-lining on TL;DR. Just my opinion. And ignore the haters for nitpicking on your article, your point was made loud and clear.
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