Hi all,
Hi my name is Pat Jay and i've been ranking 260+ (never been over 280)
I've been playing priests since the days decks were 30 and Jericho could dispell for 2 shadow points. Ah the goooood old days!
Well i'm here to share with you a deck that i've found to be most effective. The deck is based on one simple goal - that is to outdraw your opponent. Hope you'll like it!
Contents
1. Zhanna or Jericho?
2. Deck
3. Walkthrough
4. Sacrifice tips
5. Deck analysis -based on probability
6. Deck analysis -based on rule of 6
7. Deck analysis -examing each card
8. Other cards to consider
9. Other cards not to consider
10. Tips against specific heros
1. Zhanna or Jericho?
I think it's clear to say priests are no longer tier one. They just don't have the draw power as they used to. But who cares? They are still fun to play due to their versitility. When it comes to the question of choosing Zhanna or Jericho... I think you would have to choose Jericho for one simple reason - he can dispell that overpowered card called "blood frenzy". Without an effective counter to that card... taking on warriors can be extremely difficult. Especially when you ain't got no TO or WS or any other draw engine.
2. Deck
Jericho
Allies:
Brigitte x 4
Kris x 2
Puwen x 4
Blake x 1
Aldon x 3
Jasmine x 1
Tainted Oracle x 2
Lily Rosecult x 2
Sandworm x 3
Spells:
Healing touch x 3
Tidal wave x 4
Destroy arms x 4
Items:
Wizent's staff x 4
King's pride x 2
40 cards
3. Walkthrough
Turn 1: brigitte or kris (preferably brigitte, use kris if your opponent has kirs on the board)
Turn 2: puwen or blake (preferably puwen, consider blake if going second and you have brigitte on the board)
Turn 3: aldon or jasmine (preferably aldon if other allies on board)
Turn 4: Wizent's staff or tainted oracle or lily (preferably Wizent's staff)
Turn 5: wave or sandworm
Turn 6: any combo of 2-3 cards
Turn 7: kings pride
4. Sacrifice tips
1. sacrifice the cards that you are unlikely to use in the near future i.e. kings pride on turn 1
2. keep the cards that will help you outdraw your opponent (i.e. Wizent's staff, tainted oracle, lily, wave)
5. Deck analysis -based on probability
Look at the Hatts' post on the probabilities of drawing cards:
http://www.shadowera.com/showthread....card-deck-size
If you refer to this table, then the deck by analysis has the following probabilities of being able to execute the walkthrough described in section 3
Chance of turn 1 success: 66.05% (because 6 cards = 4 briggite + 2 kris)
Chance of turn 2 success: 65.02% (because 5 cards = 4 puwen + 1 blake)
Chance of turn 3 success: 61.75% (because 4 cards = 3 aldon + 1 jasmine)
Chance of turn 4 success: 90.49% (because 8 cards = 4 Wizent's staff + 2 tainted oracle + 2 lily)
Chanse of turn 5 success: 89.85% (because 7 cards = 4 wave + 3 sandworm), this chance is higher with Wizent's staff in play
Chance of turn 7 success: 52.63% (because 2 kings pride), this chance is higher with Wizent's staff in play
Therefore, one of the strengths of this deck is having a 60% chance of getting a good draw. A good start is always crucial against tier 1 decks because without any advantage early... your opponent will build on his advantage to the point where it is GG by turn 5
6. Deck analysis -based on rule of 6
Loosely based on Cruxx's article:
http://www.shadowera.com/showthread....he-Rule-of-Six
Here are what i think are the deck's 6 goals:
1. to have board presence on turn 1 - 4 brigitte + 2 kris
2. to have board presence on turn 2 - 4 puwen + 1 blake
3. to cast allies with 4+ health - 3 aldon + 1 jasmine + 2 lily + 3 sandworm
4. to survive - 3 healing touch + 4 wave
5. to disrupt the enemy - 4 destroy arms + 2 kings pride
6. to draw cards - 4 Wizent's staff + 2 tainted oracle
... with the ultimate goal being to outdraw your opponent of course
7. Deck analysis -examing each card
Brigitte: for 1 resource, this mini aeon is excellent value and will help keep your other allies alive.
Kris: more effective late game with kings pride and aldon down.
Aldon: allows your puwen and brigitte to do 4 damage, which can often get you board control
Jasmine: only there to increase the chances of draw 3. Her ability can be useful
Tainted oracle: helps you draw 2 cards and gives you board prescence
Lily: can give you that all important staff back in your hand. Or she can give you kings pride back also
Sandworm: can survive supernova and evil ascendent
Healing touch: helps you survive those rush eladwen decks
Waves: probably the best priest card in the game, helps you regain board presence. Often you can cast this and a turn 1 or turn 2 card also... if you are to do this try to put down kings pride first.
Destroy arms: best destroy item card in the game. use this to destroy anything!
Kings pride: helps you survive and boosts attack
Wizent's staff: allows you to outdraw your opponent and can hit for 1 four times
8. Other cards to consider
curse: great on turn 3, helps you survive
smite: good attacking card
ice storm: helps you get rid of those pesky cards with 2 life
erika: great against logan
9. Other cards not to consider
aeon: too susceptible to logan's ability, crippling blow, retreat, captured prey. Thus to cast it is to risk wasting 6 resources
retreat: the idea is to outdraw your opponent, thus giving your opponent the card back into the deck doesn't help this goal
raven: sandworm is a better choice since it can survive better
ghostmaker: Wizent's staff is a better choice since it helps you acheive your ultimate goal of outdrawing your opponent.
10. Tips against specific heros
Against eladwen:
- destroy research and bazaar
- keep healing touches to survive rush
- kings pride not so useful in helping you survive since eladwen relies on spells rather than melee damage to hit you
Against amber rain and logan:
- dispell blood frenzy, if he casts blood frenzy again... match his draw power with your Wizent's staff.
- use wave to increase your card advantage
- destroy his weapons
- aim to get as many allies on the board
Against dark claw (lone wolf strategy):
- save your 4 destroy arms for his 4 what big teeth
- save your shadow points to dispell his speedstrike and captured prey, don't use Wizent's staff to draw
- aim to get your 3 sandworm onto the board to survive any evil ascendent
- use kings pride x 2, make that x 4 by using lily to get that back
Against moonstalker:
- destroy any bazaar
- use wave to regain board control and moonstalker's ability will make it hard for you to get this
Aginst gravebone:
- destroy any draw engine inclding portal
- use wave to regain board control and gravebone's ability will make it hard for you to get this
Against heros in general:
- destroy their card draw engine
- cast Wizent's staff to outdraw your opponent.
- use wave when in trouble and to avoid opponent's ability to decrease Wizent's staff durability
If any of this doesn't make sense let me know! go priests!!!
Your sincerely,
Pat Jay
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