This is a question I am posing to the programmers mostly. From a programming perspective, is it getting harder to add new cards to Shadow Era without causing problems, staying the same, or is it getting easier? Is the code getting progressively neater, progressively harder to manage, or staying the same?
I notice a lot of players spend their time in the forum dreaming up new cards with radically new abilities that would require additional programming but I personally think one of the most important things for Shadow Era right now is to keep all of the programming stable and streamlined. As the number of cards with unique programming attached to them increases won't the number of card interactions that could cause bugs and instability increase exponentially? Card designers should make sure to get the maximum use out of every ability, i.e. it is silly for the programmers to have to spend all the time making haste work and then only get one ally out of that feature (Kristoff).
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