Close

Page 2 of 62 FirstFirst 12341252 ... LastLast
Results 11 to 20 of 612
  1. #11
    Senior Member ArkaX's Avatar
    Join Date
    Nov 2011
    Posts
    635
    Tournaments Joined
    0
    Tournaments Won
    0
    Quote Originally Posted by dinglee View Post
    Aeon will not have protector anymore?
    Jericho will destory ability? Like destory Jasmine's ability too?
    Aeon keeps protector. But he becomes unique & get a new ability. (Because Oglie became unique too & was overpowered in front of Aeon)
    Jerochi will destroy abilities like Rain delay, Full Moon..

    Even Trolls Considered

  2. #12
    Senior Member
    Join Date
    Dec 2011
    Posts
    484
    Tournaments Joined
    0
    Tournaments Won
    0
    Wow, eladwen got hosed hard, but this hopefully give other heroes a chance to flourish. He is now roughly on par with Majiya.

    Logan has been slowed down, but still seems viable, since his critical cards remain.

    Brutal minotaur's improved toughness is actually quite significant, considering how I defeated a gravebone player fielding them with nova-spam.

    I had hoped they would reword portal the other way round (to work with gravebone). Ah well...

    All in all, seems like SE will be in for a significant upheaval, which will do well to inject some freshness into the tourney scene.

  3. #13
    Senior Member
    Join Date
    Oct 2011
    Posts
    151
    Tournaments Joined
    0
    Tournaments Won
    0
    After reading the updates, it all looks good except Eladwin, that just looks like an over-nerf. You probably won't need the enemy ally frozen after dealing 4 damage to it, and at the cost of 4se?

    I would rather see something like "4se: Deal 4 damage to an ally or 3 to a hero" or "3se: Deal 4 damage to an ally" or "4se: 2 enemy allies are frozen until the end of your next turn"

    At least Elad would still be a viable option on par with Zaladar.

    Both Aeon and the Glutton are going to be very scary!!
    Last edited by ACrowley; 01-05-2012 at 09:19 AM.

  4. #14
    DP Visionary dinglee's Avatar
    Join Date
    Apr 2011
    Location
    Hong Kong
    Posts
    312
    Tournaments Joined
    0
    Tournaments Won
    0
    Quote Originally Posted by ArkaX View Post
    Aeon keeps protector. But he becomes unique & get a new ability. (Because Oglie became unique too & was overpowered in front of Aeon)
    Jerochi will destroy abilities like Rain delay, Full Moon..
    Aeon with protector seems too powerful? *not sure without testing.

    Jericho is destorying "items"? Terms in ShadowEra very often mixed up and confusing.... I think this need to be addressed.

  5. #15
    Lead Developer / Designer Gondorian's Avatar
    Join Date
    Apr 2011
    Location
    England (GMT+0)
    Posts
    24,080
    Tournaments Joined
    1000
    Tournaments Won
    999
    Blog Entries
    1
    NOTE:

    1) These are experimental changes, which are being heavily playtested. We are trying to iterate towards a balanced card pool.
    2) The wording on those things was written for people who understand various terminology changes, so it might be confusing to others.

  6. #16
    Member Alucardd's Avatar
    Join Date
    Oct 2011
    Location
    Pilipinas
    Posts
    30
    Tournaments Joined
    0
    Tournaments Won
    0
    - I love the change for Stop Thief and Ill-Gotten Gains dropping to 4 cost. However, the IGG can now be shrieked.
    - Serena's ability is still bad
    - Nightshade being 1/2 is also good! Atleast it wont be killed by the Death Mage!

  7. #17
    DP Visionary dinglee's Avatar
    Join Date
    Apr 2011
    Location
    Hong Kong
    Posts
    312
    Tournaments Joined
    0
    Tournaments Won
    0
    Quote Originally Posted by GondorianDotCom View Post
    NOTE:

    1) These are experimental changes, which are being heavily playtested. We are trying to iterate towards a balanced card pool.
    2) The wording on those things was written for people who understand various terminology changes, so it might be confusing to others.
    GDC: I seem to like every of your posts!

  8. #18
    DP Visionary dinglee's Avatar
    Join Date
    Apr 2011
    Location
    Hong Kong
    Posts
    312
    Tournaments Joined
    0
    Tournaments Won
    0
    Quote Originally Posted by Alucardd View Post
    - I love the change for Stop Thief and Ill-Gotten Gains dropping to 4 cost. However, the IGG can now be shrieked.
    - Serena's ability is still bad
    - Nightshade being 1/2 is also good! Atleast it wont be killed by the Death Mage!
    I agree with above. IGG may it even draw one card and get destroyed.

    Serena's ability is still very poor with this change (it's almost like no change)

    What is going to happen to Bardurr?

  9. #19
    Senior Member Dai's Avatar
    Join Date
    Nov 2011
    Location
    Barcelona
    Posts
    221
    Tournaments Joined
    0
    Tournaments Won
    0
    For the moment my opinion is that eladwen will have a hard time, as said above, probably you can kill an ally if you deal 4damage to it, and being freezed is quite useless

    Other changes looks nice!

  10. #20
    Senior Member HigherPrimate's Avatar
    Join Date
    Dec 2011
    Location
    On a rock flying through space
    Posts
    519
    Tournaments Joined
    0
    Tournaments Won
    0
    I can see how the freeze would almost always be a sure kill on Plasma Behemoth without him being able to do his combo.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •