Ella Grift.jpg
This ally introduces a game balancing passive ability called Redemption.
For slow-starting effect-based Heroes, this can prevent runaway resource domination and buy you time to pick the right cards to sacrifice.
For your opponent, it encourages them to time their attacks a little more carefully.
The Redemption effect can be included on any ally, attached effect, or item card.
The number following the effect indicates how many resources the opponent looses when the card is destroyed.
I think this is a better option than the magic wands I attempted earlier.
Bookmarks