Lot of good posts here. One thing I noticed with capture prey or crippling blow is you can still use assassination on your cripple allies. if you use IGG, save those assassins for when you get IGG and let your crippled allies do the dirty work. board control has always been difficult for rogues - hence the new weaps being target towards opp allies.
I prefer the whip over the dagger since it does more damage and its easier just to play a retreat instead of the dagger. Since mugged is the worst 4cc card in the game, I prefer Vest for healing in combo with assassin and igg. Vest plus the whip makes those allies weak. If they have no allies, attack their hero.
Playing a rogue is a lot of fun for me, much like playing a priest. You need to think a lot about your strat rather than mindless mashing buttons. 1.3 will help rogues a lot so def looking forward to it.
Bookmarks