Another powerful "take everybody out" spell! And as someone else mentioned, you can identify the hero type that can use it by the symbol in the upper right corner.
The art is snazzy as ever..
Last edited by Paradox; 07-25-2010 at 02:30 PM. Reason: spelling
Ooo, Mage specific tidal waveish spell, looking cool, although it is somewhat of a risky spell if both your opponent and you are low on health considering it takes out 5 health each.
Last edited by Paradox; 07-25-2010 at 02:33 PM. Reason: afterthought
Yeah, I think there needs to be a draw option if there isn't already, primarily because if you make the decision you can't win a match, you can always try for a tie so you don't actually lose.
That makes sense in Player versus Player, but I wouldn't give credit for that in the RPG style of play (which is part of the solo/AI game experience where you're progressing through a storyline).
I'd be interested in what Kyle has to say, time permitting.
Good discussion!
Slightly altered Wrath of God looks awesome!
Detail on this card is superb, love the fact you can make out catapults inside the walls!! Can see this one being used in end game, as long as you're opponent is under 5 and you're over, supernova ftw!
@Paradox - "Yeah, you definitely want to use it with care. And I'm not sure but it might cost a fair bit of resources to activate." - Think resource is the top left cost, or did you mean is 5 resource as high a card cost as there's going to be? (be interesting to see what the hell 6 resource could bring into play!! )
Last edited by grenadedodger; 07-26-2010 at 09:03 AM. Reason: spelling, grammar, the normal
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