I can't believe I was in the design team since 01:00 PM, and I spent 3 hours trying to balance the 3 wulven allies. I should refresh my browser more often. I guess this is my final post as a player. Damn, now I have to be more careful with what I say and post.
New ability: Brutal: Targets damaged by allies with Brutal, are wounded and they take 1 damage at the end of their turn. Once 1 damage is dealt this way, the wounded condition is removed.
This means that if you attack with your ally with Brutal and deal damage to an enemy, that enemy will take actions in its turn, and take 1 damage at the end of its turn. If the enemy attacked your ally and was dealt damage when your ally defended, the 1 damage will be dealt when the opponent's turn ends.
I allowed the 1 damage for only 1 turn because of the heroes. If you think I should exclude the heroes, I could allow the 1 damage for more turns or even until the ally dies or is healed. Keep in mind that abilities like Campfire Stories will remove the 'wounded' status from allies/heroes.
I wanted to make Wulven what they're supposed to be. "Brutal" and aggressive. These allies may change if they prove to be OP, so if you have suggestions feel free to post them.
Art of Vorrak Assassin: "Chupacabra" by alexnegrea (deviantart) - Full Image
Art of Dagon Grimheart: "The Beast King - Unfinished" by TheEchoDragon (deviantart) - Full Image
Art of Wulven Outcast: "Werewolf" by AlanVadell (deviantart) - Full Image
Art of Whitefang Brute: "Wolf guy" by dleoblack (deviantart) - Full Image
For a complete list of my allies check here.
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